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CaptainPinkTurd

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A member registered Oct 04, 2025 · View creator page →

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Actually not bad for your first game jam, the movement mechanics of the game are pretty interesting to play around with. You did good.

Really fun and well designed game. It takes from helltaker and crank it by 11 with how fun and interesting the new mechanics are and it's crazy how many levels you guys can design within just 4 days too. As a fellow unity dev i find it absolutely insane that your team could develop something this polished this fast.

Also I'm stuck at level B-3, you guys got any tips for that lol, tried to spam the bat transformation to reach the destination but im always missing the last step required to beat it.

I like the game juice, but I think the player character's movement will need a lot of fine tuning to make it feel fun to move around cause right now it feels quite unsatisfying to get the player to the place i wanted. Great job for making the game though, best score i can get is 12 for a round lol

high five for pixel art lovers !

Thank you for your kind words. I agree that the game has a potential to be a great puzzle and narrative game as well but unfortunately, our team might mot be able to develop the concept further due to some members being unavailable after the jam.

It was still a great ride though regardless, being able to develop something for people to play in just 4 days, I hope you all have a great day.

Good art. But the gameplay is  a bit lacking unfortunately. A little bit more polished and i think it would be quite fun!

I assume this is the first time you do a project in 3D in such a short amount of time so I'm not gonna complain about the quality. You did your best, I do think having the timer as your hp is a pretty neat little concept tho I'll give you that. 

Addicting and fun gameplay loop. I locked in and beat the entire game in my second try gg

Definitely one of the most creative interpretation on the theme so far. And a very fun gameplay loop that perfectly scale as time goes on too, you guys did a really great job compare to our game haha.

The entire time i played the game i was wondering where the timer is. Turns out the full screen mode doesn't cover the timer lol, great job for finishing the jam though.

Im glad that you enjoy the game and i appreicate for your feedback man. Some design decisions were made last minute so it's not as refined as we would have hoped haha

definitely the most creative take on the theme so far, great job!

Ty ty, I'll try to improve on some of the quality of life features and gameplay after the jam with my team if possible haha

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Fun game! I got the satisfaction from sniping the imposters everytime I found them. The gameplay itself is very simple yet polished as well.

The only two feedbacks I'd like to give is that I wish the countdown timer is different in each levels, having to find 3 imposters  in a room with over 10 guests all in 1 minute is quite intense lol. And it would be better if the speed of the scrolling is faster as well. 

That's all, hope you give my game a try as well and also... Love from Vietnam :))

Amazingly fun game. Really gave me a challenge there, though it feels a bit unfair when the Ai can solve most of the problems in 2-3 seconds though lol. Other than that it's a nice game to train your reflex and your brain too.
On a sidenote, i think this game would do wonderfully well if it's you against an actual player too, that would have been a fun game between you and your friends.

Quite a fun and simple game. Very intense too!

Thank you so much for your feedbacks. I can understand how tedious it would get after a while, we have to cut some features out to make time for delivering the game on the final day. 

We will definitely try and improve the game to make it reaches its full potential after the jam though. Until then, hope you have a great day!

Thanks for your feedbacks man, I will keep it in mind when I continue with the game development on the jam!

One word: O R G A S M

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Aw sick man, yeah that bullet hell repo definitely saved us a lot of time from developing a new system from scratch haha. I would have loved to develop my own system for it as well but for this jam i think it serves its purpose nicely.

And one of the cons of using someone's else system is that it can be pretty hard to understand how to tweak their own codes to work in your favors as well. Definitely a challenge to control how you want your projectiles to behave during the gameplay.

Lol they do emit an exclamation mark before their projectiles change its color, it might be a bit harder to notice since the game can be a little chaotic at time haha. It was also a last minute implementation by us so I'm sorry if it wasn't as clarified as it should be

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Thank you! You are the first person who noticed and commented on the freeze frame so far and I agree, it definitely does feel a little lackluster for me as well but I wasn't sure what I was missing, I will definitely take your feedback into consideration once we continue with our development after this.

Ay hope you will have a blast playing our game over there man haha

I agree, thanks to our artist the art feels like it should be way ahead of its current stage haha. The gameplay itself imo is nowhere near what i would expect in a fully released state though. But thank you for your kind words regardless man. Hope you enjoyed our game!

Cute anime girls and top tier voice acting, 10/10

I sat through the entire game while in a call with my friend for an hour and 30 minutes for this, wasn't planning to play it for long but the progression system really made my neuron go trigger happy so i stuck around with it and see what this game has to offer. Overall a pretty fun experience, and i really like the chain of lightning upgrades, it adds more depths to the gameplay itself, if possible i would like to see more upgrades that makes you think more in the combat rather than just clicking to attack on the enemies themselves lol

Man i wish i could play more of this game without my trashtop lagging it to oblivion, i really like the vibes and the mechanics so far but for the love of me i cannot run this game at full speed at all lmao. Overall nice game man, i can see some potential for it despite all the lag i experienced.

Very nice visual and fun gameplay loop, i had a blast playing it. I think the only problem i have with the game was it feels like i have to fight with my controller whenever i wanna turn my vehicle around, perhaps that's an intentional design for the game ? Overall fun game, really enjoyed it.

not exactly my type of game, but you nailed it with the atmosphere man, definitely feel a bit spooked while playing this

Ah lmao got it

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also i don't understand what to do in this room ;.;

This game reminds me a lot of a roguelike game I used to play with my friends where you get to possess enemies and objects and try to kill the human player, it was really fun. I forgot the name of that game though but this game's core mechanics really reminds me a lot of that game. Pretty fun concept though, you cooked man

Tysm for your kind words <33

Thank you!! I agree the skill ceiling can be pretty high especially for beginners haha. Wish we could have more time to fine tune it for the jam but I'm glad you enjoyed it!!!