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captaincullen

6
Posts
A member registered Jun 14, 2022

Creator of

Recent community posts

Lovely atmosphere and sound design, creative use of the 'Strange Places' theme. Gameplay lacked any clear indication of what triggered the 'caught by lamplighter' mechanic, which was frustrating. 

Certainly fit the 'Strange Places' brief! Missing sock was a great concept as well. Audio mix is too hot on some cues (the thud for example) and becomes repetitive as there is no round-robin of sound effects. Gameplay got stuck on the black ring - could benefit from a clearer indication of what can and can't be navigated by the player character. 

Gameplay broke several times during tutorial - couldn't get past the 'grapple' part of the tutorial - kept losing control of the character, bobbing in space and soft-locked the controls. Fun concept though!

Good silly fun - could be broken up with a lower number of required 'points' to get past first level. That many targets for a single level with no changes to environment or audio gets repetitive. Audio mix was slightly too hot and could use some variation. 

I foudnd the treasure! Wait... who's there? 

Satisfying gameplay with soothing soundtrack! Nice work!