Thank you A G Moody for the recognition and feedbacks.
It helps us to know how to adjust the game for better experience. : )
Those suggestions on adding replay value are very inspiring. We definitely will try some of them. Right now we are trying to add another 2 sets including 2 boss fights to the next update. : )
Thanks for trying Yet Another Exhausting Day in your selection. After having so much feedbacks from the community, we are changing the controls and difficulty dramatically. Thanks for helping us to understand how we can make the game more interesting. : )
I see. We have received similar reports. But we can't offer any solutions so far. I'll add a message here if we figure it out in the future.
Again I'm very sorry it doesn't work for you right now. : (
Susan's story includes basic tutorial levels, which might offer tips for better controls. However, we do receive many feedbacks suggesting control frustrations. It's been a small challenge for us to find a good solution. But we are trying to get better controls.
We appreciate your acknowledgment and advises. : )
Hi Entropy Phi
I really fond of your gentle and cute voice. Adding montage into the video is also a creative way of emphasizing humors and ideas.
Although it's succinct, I did learn quite a few things from your video and narration. Thanks for the patient and explicit description about your play experience. : )
Thank you for trying this game again. : )
Can I ask why you choose to play Bob over the other 2 stories? I ask this because we are trying to refine level designs. We want to find out if gamers prefer certain kind of levels.
Hey dragan kill
It's one of the funniest plays I ever seen so far. No commentary makes it even funnier at some points. Fallen the edge; throwing out the energy drink; fainted while the cleaners coming from behind you; they are all out of our expectations.
Well done. Thank you for sharing!
Thank you so much for sharing your feedback in details. It really helped us visualize how the experience takes place. Your suggestions are well received here, they will help us focusing on the fun part rather than making the game too punishing. Thanks. : )
I really admire your careful and strategic play style.
May I ask how do you like the puzzle elements in this game? (Do you think the puzzle solving and the action timing work well in this game? Or is it over complicating the the simple and silly experience?)
Thanks for sharing your play with us, John.
We try to make the levels more difficult than it looks so players might feel surprised and challenged. But many feedbacks have pointed out the current difficulty curve fluctuates, and the fails lack sense of rewarding.
So we are adjusting level sequences as long as add some new play elements right now. A new update will be available soon in about two week and hopefully the levels will be more rewarding and less punishing. Welcome to try it again.
oh!thank you so much for feedback this, we just found this phenomenon, it seems not occured in everyone's computer.
we will try to find out what made this happen.
sorry for that problem!
by the way, what the windows version of your computer? i want to check is this related with windows version.