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CandleKeeper77

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A member registered 76 days ago · View creator page →

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A Well Made Game :). The Visuals And Sound Are Very Engaging, And The Monster's Constant Approach Does Wonders For Adding A Sense Of Tension To The Overall Feeling Of The Game. The Gameplay Was Interesting, I Enjoyed The Groundhog Day Style Of Learning More Every Cycle Even While The Cycles Changed. I Would Have Liked To See A Bit More Structure To The Gameplay, As I Was Able To Complete The Ritual Almost By Accident. With Some More To Engage With, This Style Of Game Has A Lot Of Potential. I Would Also Advise Not Linking The Jumpscare To The Progress Of The Game, The Monster Becomes Less Scary When You Are Waiting For It To Attack You So You Can Get To The Next Cycle.

A Fantastic Game, Job Well Done :). The Crawling Mechanic Was Very Creative, Fun, And Well Implemented. The Sounds Were Immersive And Haunting, Setting The Scene Very Nicely. I Think It Would Be Nice For The Camera To Be Less Affected By The Crawl, So I Could See The Horror Elements Slightly More, But I Think Only Being Able To Briefly See Things Also Adds To The Overall Effect. The Visuals For The Game Were Well Executed, Giving The Game A Dark, Closed Look While Being Reminiscent Of Older Games. Overall, Job Well Done.

A Fun Game That Reminds Me Of Older Times :). I Enjoyed The Visuals And The Sound, And I Would Have Liked To Have Seen More Story And More Obvious Cues For Interacting With Objects. I Also Believe The Camera Could Use Some Adjustments, In Fixed Camera Games Like This It Is Important To Establish A Sort Of Flow Between Rooms So The Player Does Not Walk The Wrong Direction Because They Were Still Holding The Same Direction.

Rated!

Rated!

Great Inspiration From Exit 8 And SCP Foundation - This Was Fun To See All The Anomalies, However Things Moved A Bit Slow. Gameplay Was Great Though.

Fantastic Storytelling. I Kept Asking Myself What Really Happened  Here. Cool Day Night Mechanics.

Rated!

Really Loved What I Was Able To See Of This Game! The Thought That Went Into The Overlap Of The Different Treats (Using One To Solve Another) Was Brilliant And Well-Executed. I Fully Intend To Get All Endings After The Jam Has Concluded.

The Match Mechanic For Light Was Very Cool. The First Monster Was A Little Silly But Before Then The Horror Tone Was Set Well. Good Job.

I Liked The Art In This One, Reminded Me A Lot Of Some Classic Browser Games. Also Had A Nice Twist With The Fake Fishing Intro When In Reality You Were Meant To Go Underwater. Some Kind Of Quick Time Event Or Fishing Minigame At The Intro Might Have Made It More Convincing That The Fishing Was Going To Be The Only Part Of The Game. Also, It's Funny That The Big Fish Was Somehow Slower Than My Character When A Real Fish That Size Could Eat Me In Like 0.2 Seconds.

The Concept Was Really Cool, Like An Even More Horrific Version Of Viscera Cleanup Detail. There Were Optimization Issues In My Browser, Probably Due To Godot Having To Highlight Each Barnacle When I Hovered Over Them.

The Voice Acting Was Top Notch. This Reminded Me Of Creepypastas Back From The Late 2000s Early 2010s. Good Job.

Capcom Could Never Make A Game Like This

It Is Really Hard To See Where The Enemies Are Coming From Because Of The Low Light Source. This Makes For Interesting Yet Frustrating Gameplay. I Got Sandwiched Between Two Bats More Times Than I Can Count. Very Fun Game Though.

I Think We Made Very Similar Games. I Loved The Comedy Element Of Yours. The Wide Variety Of Minigames Is Very Impressive For A Jam With A Week Time Constraint.

This Was Really Fun. My Top Score Was 3,214 I Believe. I Gave Up Though After Dismembering My Pinky Finger.

I Miss The Time When I Would Talk To My Friends Like This. This Game Made Me Really Nostalgic, And I Found The Story To Be Captivating As Well. The Writing Truly Captured The Feeling Of Being On A Forum In The Late 2000s And Early 2010s. I Think The Story Is Very Subtle, I Still Don't Know What Truly Happened, But I Think That Is The Point. Fantastic Entry. 

I Really Liked The Art And Music And Voice Acting. Unfortunately There Was Janky Behavior With The Camera And Bugs With The Movement That Were Difficult To Work Through. This Game Has A Solid Foundation And With A Bit Of Polish Could Be Fantastic.

I Experienced A Few Graphical Bugs, But Overall The Story Was Cool, The Characters Looked Good, And There Was Tons Of Great Music. I Wish Maybe The Character Could Walk A Little Faster, But Overall Great Job.

Great Game And With Lots Of Good Spooks. I Think Some Sharp Audio Hits Or Some More Tension In The Music Could Have Made The Scary Parts Hit Harder, But In General The Game Executed The "Creepy Quiz" Type Horror Game Very Well With An Interesting Twist By Adding A Point And Click Adventure / Escape Room Element To It. I Also Really Liked The Art Here, Everything Looked Really Good And 3D And It Fit Super Well With The Story That Was Being Told.

Great Take On A Idle Clicker Style Game. I Love How Crazy It Gets Towards The End. The Scoreboard Was Also A Nice Touch. No Idea How Someone Won In 3 Minutes.

Really Like The Aesthetics, And This Game Actually Was A Bit Spooky With Some Good Gameplay. The Head Tilt When The Witch Sees You Is Awesome. Would Love To See A Full Game In This Style With More Narrative And Horror Elements.

Art Style Is Amazing, But I Wish There Was Something Other Than Aesthetics That Made This Game Interesting. the Gameplay Was A Pretty Simple 3D Platformer. For The Time You Had Though, This Is A Huge Achievement, I Just Would Have Preferred A Shorter Game With More Mechanics. I Also Had Issues Where The Enemies Would Hit Me Before I Could Land On Them, Making It Impossible Not To Take Damage, But I Used The Web Build So Maybe This Is Just An Issue There.

This Game Was Very Funny. I Think It Could Have Benefited From Some More Mechanics In The Sheep counting Portion, Like A Gold Sheep That Counts For 5 Points Or Something. Just Some More Mechanics To Introduce Since 10 Rounds Of Counting Can Get Repetitive. I Liked The Story Though, It Felt Like An SCP And The Art And Realistic Images Were Great.

Rated!

Rated!

I Liked The Art. There Might Need To Be Some More Mechanics Or Player Actions If This Were Going To Have More Levels Or Replayability Though. Maybe Some Elements Of Platforming Could Be Used, Or Allowing Multiple Orders To Come In At The Same Time.

The Camera Is Interesting, But It Might Be To Difficult To Control If This Were a Longer Game. I Also Wish The Monster Was Scarier With Some More Lore Or Build Up Behind Them. The Environment Looked Really Good Though And The Character Animations Worked Well.

I Really Like The Pixelated Art Style And Having To Dive Underwater Was An Interesting Mechanic. What I Think Would Have Really Scared Me Was If There Was Suddenly A Monster On The Land In The Last Few Levels, Since I Think It Would Have Ruined The Feeling Of Safety I Had When On Land.

Nice Spooky Music.

This Game Is A Great Baldi Inspired Game. I Loved The Aesthetics, Especially The Intro Voice Acting And Song. The Game Is A Little Hard At The Last Quiz, Since There Are No Items It Is Impossble To Escape Once He Becomes Faster Than You. Other Than That, I Loved This Experience. I Do Wonder Though How To Spell The Weird Messed Up Word.

Watashi Miku Miku Ooo Eeee Oooo
Good Game I Liked Looking Through Memes On My Phone

The Blue Mannequin Was Creepy, And I Fell Over The Edge And Into The Void.

If I Could Name This Game Anything, I Would Call It "Blue Man Group". I Would Also Put One Other Blue Man In The Level. 

A Great Concept - I Wish There Was A Way To Know Which Enemies Did What. I Liked Exploring The Maze And It Was Very Unsettling Being Followed The Whole Time. I Didn't Know How To Get Around Some Of Them Though. I Got Cornered. Great Game Though.

I Don't Really Understand This Game

This Was By Far The Scariest Game I Played During The Jam. Fantastic Concept, Fantastic Execution, I Hate Dolls I Hate Dummies. This Was The Best Possible Mileage Of A Single 3D Model I Could Imagine.

Was This Game Inspired By The Elephant Games Back On Armor Games? I Liked Nullface He Reminded Me Of "Obey The Game". I Can Tell A Lot Of Love Was Put Into This Game. I Wish You Moved Faster Though.

Run Teto Run!!!! Really Fun Movement, Albeit A Bit Janky. Great Job!

A Short Little Endless Runner. I Wish There Was More Variety In The Obstacles. Good Effort.