I might work on it more at some point if I'm in the mood again (or the game gets some attention tho unlikely), but I do have another project I'm currently more interested in, which I really wanna make playable soon.
If I do I would make the game more defined, like a proper rpg, with a library of spells, ingredients and monsters in addition to systems to make your own. As currently the game relies on the players and the gm to bring the vibes way too heavily, and is more of an activity than a game, which I'm not sure I like.




