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CAMRY35

6
Posts
1
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A member registered Mar 05, 2023

Recent community posts

Bad quality (didn't want to wait couple of hours for upload)
Nice combo - Large Missiles and Heavy Rifle, killed around... 30+ aces? Almost 30mins of survival in acesonly
I thought that after 3 aces there will be 4 and then 5 etc, but there's only 3 aces at one wave((

More weapons, more aux weapons, aux shotgun, big shotgun (like sniper cannon or big rocket launcher), aux lasers, FLAK cannon, new enemies(maybe some spiders that can crawl on walls), new aces etc.
New Mech types and modules, like assault, dynamo and maneuver pack imagine some defence pack which makes enemy rockets miss or some flares or antiradar cloak which makes you harder to kill etc.
Weapons with different modes (you press weapon action and it change mode), like shotgun which can change from typical buck shotgun to GRENADE launcher, laser pistol which can transform in enegry sword etc.
I think this game needs more content.

Hammer community · Created a new topic New content
(2 edits)

Something about your ideas on new mechs, enemy types, weapons etc

express yourself

Can i lock on one enemy so sights won't lock on other enemies? Cause i have many times when i spin around enemies and some clusterfuck happens and i miss with a shotgun at point blank

Opensource?

(1 edit)

My first game in this kinda mecha genre, tried to kill as many ACES as possible, THOR makes flying a bit harder by almost oneshotting me so i was most of the time on ground
Light body, heavy weapon and shotgun for close range conversations
(very long loading time and also i can't control my mech in courses so i skiped it at all and have no idea how boosting works and for what it  works as it is)