And the vibes were immaculate!! It's the only piece of feedback I thought I could call out, but everything else is fantastic and well polished
cam_p
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Suuuper cool, love this style of game! Art is very nice and I love the idea of a boss fight you keep fighting over a period of time. It took us a bit to see the powerup overlays to select them, but once we got it it was fine. I love that you can see the power ups along the side to see what you've collected!
Suuuper cool, love this style of game! Art is very nice and I love the idea of a boss fight you keep fighting over a period of time. It took us a bit to see the powerup overlays to select them, but once we got it it was fine. I love that you can see the power ups along the side to see what you've collected!
Looove the art style!! The font kind of reminds me of the browser-based Tamagotchi games. Super cool you were able to get motion controls done in time for the jam. It was a bit hard to maneuver on a trackpad, and the motion icon on the hotdog took a bit before we realized it was a mouse with the left button highlighted (although again that might be a trackpad issue)
Overall super clean and well polished!
Looove the art style!! The font kind of reminds me of the browser-based Tamagotchi games. Super cool you were able to get motion controls done in time for the jam. It was a bit hard to maneuver on a trackpad, and the motion icon on the hotdog took a bit before we realized it was a mouse with the left button highlighted (although again that might be a trackpad issue)
Overall super clean and well polished!
I'm so glad you said that, I actually had no idea there was another door in the elevator room! I came back and found all the little items, including the two door stoppers and the memo. I'm not sure but I think bringing the memo to HR got it denied which then unlocked the elevator? Still love the art style!! I also found out you can get out of bounds the skeleton closet by going through the wall on the right. Did the door stoppers do anything? I thought I could maybe trap ghosts in but wasn't sure how to activate them. Also what was the QR code thing for?
This was one of the first ones I played and boy was it spooky. I couldn't quite figure out how to dodge the ghosts and I didn't realize what was meant with clicking the "?" button until I saw the screenshots after with the camera again. Overall definitely one of the scariest games that's been submitted!
Love the cliffhanger ending! It's more story driven than an actual game, but I didn't mind. Visuals were fantastic (esp the end) and I thought the writing was good too. I did spend a bit trying to give the dad the box in the beginning, but otherwise was really easy to follow. Excited to see what you do with it further!
Love the art style! Concept is really cool and I like the puns, although I couldn't get past the first area. I kept dying to the spooky goo lady, and I couldn't seem to make it through the door to the copy machine. I collected all the candy corn so not sure what I was missing. The QR code and inventory didn't seem to do anything.



