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calypszo

7
Posts
A member registered 78 days ago

Creator of

Recent community posts

I think the game has an interesting premise, and the art-style is amazing. However I was not able to figure out what to do exactly. The map is really wide, but not a lot to interact with. At first I went to the right side for a bit but could not find anything. Then I realize left was the way to go. A bit of guidance, or a short tutorial would really help set the scene and improve the flow of the start of the game. It definitely has a lot of promise, well done!

The art is really adorable. Although to be completely honest, I could not figure out how to play it well. The little bug always falls through the middle of the screen and sometimes there's not fabric to hold on to on it's path, and when there is, the window to press the spacebar is way too short. I think a slightly slower falling speed and the ability to direct the lil' bug would make it much more fun. A restart button on the end screen would also help to make it easier to replay and try again.

I think what you achieved in 4 days is pretty amazing. The gameplay mechanics are fun. Moving around while focusing to be able to keep the rhythm and shoot the cerditos kept my brain engaged xD
I think this mechanic has a lot of potential and I would love to see what you can do with it and how you can attach really cool music to it as well. Great work!

I really enjoyed the story-telling component of your game, it's capturing and the art and music are fun. In the gameplay, sometimes trying to move right and attack is a bit awkward (although not impossible) because of the E and D button proximity, maybe attacking with a different button? or even clicking the mouse? I also think recovering stamina over time, rather than with items would be better, cause once I've consumed all the feathers, I got no way of regaining strength, which made getting over the snakes to save the last spirit quite impossible. Overall is good and I had fun. I found out that if you jump as you're climbing the tree you get shoot into space xD

I really like the premise of your game, it is impactful and I like that I get fun facts about the plants when I interact with them. The graphics are really cute too, although the collision points are a bit too big and I often get stuck places. At some point the flames stopped spawning and I didn't know what to do. 
I'm curious of what the mechanics of the things on the inventory, the shovel and the other areas on the map are. I'd love to revisit the game again some time. Really cool.

I really like what you did with this game. A memory game with a twist. I really enjoyed the affinity system and deck building components. The art and animations are beautiful as well.  It's quite challenging too, I made it all the way to level 12 and lost by 300 points. So close to seeing the surprise at the end of the game. Alas, maybe I'll try again later on. Excellent work!
PS: Chugüiro is such a better word than capibara, I love it :D

I love your game! The mechanics are fun and easy to learn, and the game runs pretty smoothly. I also appreciate the impact and importance of the historical background of your game and the current statistics of people and children struggling with malnutrition in Peru today, very strong message.