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Meadow

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A member registered Feb 01, 2022 · View creator page →

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Looking forward to seeing what you come up with 😉

It seems to really spur people's creativity, from the entries I've read.

I've had a blast sitting down in front of a blank document and letting whatever bubbles to the surface be the thing I try to shape into a playable game within an hour.

I probably wouldn't try for seven in seven days again, but it was certainly interesting to attempt it. And it's going to be fun going back and creating slightly more refined second versions of them all.

This is a brilliant addition to combat. And even though my artistic skills are much-neglected, I can see myself still having a lot of fun doodling for bonuses with this.

This was a blast to pick up and play a few rounds. Keeping it downloaded to my phone for bus rides and long queues as a distraction.

This is really cool, I like how quick it is to start. Great way to kill some time with a pal.

lost my way i lost my way i i i where am i

Thank you! Yeah, I have for sure needed to remind myself more than once over the years that playing ttrpgs is supposed to be fun, before stepping away from an experience that was inadvertently making me miserable.

Thank you for the kind words, Jim!

Sorry, could I ask for clarification on what this means?

Well, if you are curious then "It Will Break You In The End," "Lay Down Your Sword At Last," and "Cunning Crawl" are the place to go 😌

Thanks! This year my work has had a running theme of "can it be fun to fail?"

That's probably fine 😌

Sure! Let's say that your episode is a reinterpretation of a classic, and you decide that this is going to be "a modern retelling of A Werewolf In Paris". Your special guest is...a donkey.

The first Minor Arcana you draw is the five of swords; this card can represent conflicts, disagreements. In the context of our episode, you decide that what this means is that the donkey is being especially uncooperative in rehearsal, failing at hitting its marks despite being assured by the handler that it is a very well-behaved donkey. And you want it to be somebody else's problem, so you tell the Real Star; deal with it.

If the Real Star can suggest a solution to getting the donkey to act along (resolving the situation), they set aside a die. What size is the die? Entirely up to them. Could be a d4, d10, d100 even. This is the start of their individual dice pool. The solution a player suggests automatically works to resolve the solution, be it simple or complex. What we're interested in is having players contribute to the unfolding chaos by suggesting details.

Each player has an individual pool that is empty to begin with and is added to as you draw minor arcana; the rules on page 4 tell you that when the dice pools are rolled at the end of the episode (the six minor arcana you draw), you need to note the individual totals and then the overall total. So with three players you might each end with a pool of just two dice, or you might have been forced to resolve other situations and have additional dice, or have extra dice because a card relating to your Role was drawn.

And the reason the dice size is vague, why the result ranges are open to interpretation: you could play it safe and use a bunch of d6, or if you've only resolved a single situation you could gamble on getting a "high" result by choosing a d20. It's confusing by design, but there's nothing to stop the players from all agreeing to use a single dice size.

In the context of the show, you could work hard and do everything right but still fail to get your recognition because of a twist of luck.

Ah, cheers 😁

Thank you. I guess I made an assumption about how "modern" would be read, which is my bad. But it literally just means modern like our present-day world.

Ah, alas. I should probably start proof-reading 😅

Incredible impression, 10/10.

Awesome! Quick diversion is what I was aiming for, I hope kiddo enjoys it 😁

That is something I considered, but the rules for the game jam I followed stated "no tables" for the Nightmare difficulty, so here we are. If I updated the game in future, that is one of the changes I'd consider 😁

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Both; go with the numerical value, and describe it as an ally.

Unless you find it more compelling to go with just one way over the other.

And are you going to tell?

Thank you! I love the system, but I also love pulling stuff apart and doing different things with the pieces 😁

The sheddy high of having multiple editions of a game like a Real Fan.

I decided to draw on a "recent" urban legend with roots in older folklore from my country of origin (Scotland); the Gorbals vampire. It's a pretty great story.

😁 oh yeah, that's this month

Truly my greatest work.

😁 thank you

1. I spent around 4 hours on my submission. Basic dice roller, no fancy formatting...feels about right to spend that much time with it.
2. It was a handy reminder that I can create things that aren't just hacks of other games.
3. No particular challenges; the game I made deserves to be the core of a bigger project, and I'll be working on that in future, but it stands on its own as a neat little curiosity.
4. Heartily recommend "The Streets Are Ours," "Ironbound," and "A Perfect Rock."

😅 I appreciate that, thank you.

Glad you had fun. I do plan to write a version 2.0 down the line, make it a more fleshed-out game 😄

Yeah, the stats are just there as guidance if somebody does decide to journal about the fares they pick up. Say they roll high on style and durability but low on speed, it gives a hint for how to describe that journey 😁

It's "fixed" now, as close as I can.

😁 de nada

I like this game, I think it's put together well. Small note; I don't know how well-known they are elsewhere, but ReSisters is a UK organisation that's heavily anti-trans.

Fingers crossed that the remaining folks sign off in the next few days.

The greatest kitten in all Thedas

One of the reasons I decided the player should choose how many dice they roll is to provide a little space for them to decide whether their character actually wants to succeed or not. I think it'd facilitate a little more depth for those kinds of discussions, y'know?

Haha, thanks. It's an idea that's been rattling around in my head for months and I couldn't decide how to frame it.

I definitely don't hate it. Took me a couple of days to let myself feel that 😅 I'm already excited to see how my favourite tattooist refines the design.

Sure! It'd be fitting to see the games collected.

😅 appreciated