before i get into this: i can tell that a lot of effort went into the muffet fight and i want to make it clear that i acknowledge that! i don't want to detract from that fact when it's more than obvious how much passion you put into it. that just doesn't really change my thoughts on the fight itself, unfortunately...
i know people have said it already but i'm jumping on the boat that the Muffet fight is crazy. and i see the defence constantly that you can just give your SOUL to Chara to make it easier, but it shouldn't be this hard to do it without that when it's not a scripted thing. i'm experienced enough in UTDR gameplay (it surprised me that people struggled so much with Flowery...) but this fight's harder than the fight against Pink until you give Chara your SOUL to basically enable easy mode.
and that's not a skill issue. a lot of it's because the telegraphing's terrible.
like, take the bunny girl section as one of the worst instances. you get barely any time to react while focusing on multiple things, and RNG can make it so you need to react even faster when there's not a suitable gap in the droplets. people complained about the bomb grid attack in the Pink fight because it's hard to figure out where to go, but at least you still have time.
plus, you know, Pink's the fifth secret boss. this is the second boss fight in an Undertale porn game. i don't mean to be dismissive of porn games being able to have quality battles, but this isn't good difficulty. it's not like the Roaring Knight where even if i get frustrated, i see where i went wrong and want to improve.
it just feels like i lost to another round of bs where random bullshit go starts being tossed at me as the fight goes on. that's not even getting into how much harder it probably is for mobile players.
this fight should be reasonably beatable without sacrificing your SOUL. i died way more to the Knight but still had fun because of the sense of challenge, while here i'm just not bothering because it's tedious. not that i expect this game to match Deltarune's boss design but these are the basics of at least decent telegraphing which a lot of fangames pull off perfectly well nowadays.
at least give us a decent stock of healing items? three rounds of 10HP from Temmie Flakes being a core option on a 100HP healthbar is silly.
once i gave Chara my SOUL and cut down my damage intake enough, it was perfectly doable. that just shouldn't have felt necessary. it's not like that made the fight that much more fun, either; it just meant that i could actually beat it in a reasonable time. i'm sure that i could've beaten it eventually without doing that but what would've been the point when it didn't feel like a fair challenge?
and it sucks because a lot of stuff about the fight impresses me. the way you used the Purple SOUL mode with different patterns, having that attack where Muffet's actively distracting you with her animation and dialogue; even the concept of her tagging in a temporary enemy. plus the turns where you get healed based on your responses to Muffet's questions. her dialogue's pretty good too, and obviously the spritework's solid as always. i really wanted to like this battle but... bleh. i just didn't find it fun to be honest...
okay that's enough from my mini-essay posted on the forums of the undertale porn game o/