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calibrator

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A member registered Jun 08, 2020

Recent community posts

Hi!

I have nearly all of your fantastic assets, both directly bought at itch and GDM but also from bundles like Humble (which usually links to GDM).

However, I noticed that GDM doesn't make the Unity versions available (like itch does).

Also, some newer assets aren't available there (yet?).

Bluntly asked: Is itch your preferred store or is GDM somewhat "limited" that while prices are often lower I won't get the "full support" there? 

Thanks a lot!

Thanks for the reply!

No SAVE function?

Thanks for the links - will definitely check them out.

Tan Dun is of course pretty well known for "Hero" and especially for "Crouching Tiger, Hidden Dragon" which is one of my personal favorites.

What I like about traditional Japanese music is the "formality" of it, for the lack of a better word. Modern Japanese music like for movie scores can be completely different, though. Two examples:

"Rising Sun", which features a "modern" jazz/thriller soundtrack, but integrating Japanese motives and instruments flaring up here and there. Perhaps not the best soundtrack for isolated listening but it works fantastic in the movie and gives it a very particular atmosphere.

The other "example" is the constant battle in my head for the last 25 years: "Which anime soundtrack is better: The one from Akira or the one from Ghost in the Shell?"

The correct answer to this question is of course: "Yes"

Akira: Kaneda's Theme (some violence, 3:30 - 5:20 )

GitS: Making of Cyborg (some nudity), recycled in part in this sequence: Ghost City

I got this via the latest Humble asset bundle and I'm very impressed!

You really captured the "feel" of Asian music - at least to my novice, uneducated Western ears.

If I ever make a game in an Asian setting (not necessarily in an old/traditional setting) I'll include some of it for sure!

A Japanese Torii gate in a "Chinese Street Tileset"?

Thx!

"This set does not include any animations.
[...]
  • 1 Hero Sprite:
    • A hero character with 4-frame walking, idle, and attack animations in 4 directions. 
  • 1 Slime Sprite: 
    • An enemy character with 4 frame idle and movement animations."


A little bit contradictory, is it?

...I play a cloud with googly eyes and a limp dick?

;-)