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Cake

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A member registered Feb 14, 2023 · View creator page →

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Kind of. This was my first attempt at creating a game, and I was a bit too ambitious with it. The truth is, the code is a mess, and I don't currently have the time to rewrite it.

You can double click the spell to remove it from the slot.

Read <https://cakegodd.itch.io/eternal-luminance/devlog/501915/weekly-update-03> for more info.

I'll add this information in-game.

Because pulsation is a one time upgrade. Being able to buy it multiple times was a bug.

This has already been fixed on the upcoming weekly update. Thanks for the feedback!

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This is a known issue, which should be already fixed. I just haven't released the fix yet.

May I know if you're using desktop or mobile, and what browser? 

It currently casts a spell that increases your light capacity. It will have a skill tree (like the demons) and more spells in the future. 

You can press the spell button to disable the spell casting.

I haven't encountered this bug during development, but I'll definitely take a look!

Yes, there will be tooltips for both the generators (orbs, demons, and wizard) and the skill tree(s) . 

Wizard will also his own tree, which is why there is an upgrade for it. I'll add it once I finish the demons one. 

(1 edit)

Hi,

The level cap is currently in place because there is no more content available beyond it. This prototype is designed to showcase the game's theme and some of its mechanics. In a future update, you will be able to unlock new mechanics and upgrades to increase the light cap.

Thanks for the feedback.