I want to ask about the jet license, is this game going to rent those license like Ace Combat or make a fake name for the jet? I know it's not cheap, but what is the team planning to do? What different feature can we expect in this game that makes a difference compared to the Ace Combat? As the team that had said the game was inspired by Ace Combat, so of course, we are going to expected some similarity, but also should there be something new in this game? We know one of the hardest things is writing the main story for the game. The Ace Combat had created a parallel world, so what is the plan for the Project Wingman? We know there is a campaign, but we don't know what story going to be, is a story that happened in the real world, or the team decided to make a new one? There is more I would like to ask, but I don't want to put too much pressure on you guys.
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Will this game allow us to switch AI wingman for single player campaign? Because we can't do it in Ace Combat, which I think it's great if player can pick their own wingman for the story model or can be a feature to unlock after finish campaign at first time.