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C2450

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A member registered Jun 12, 2019 · View creator page →

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oi oi. Aca hay otro

The images are from Pixabay, i milagrously find this images and i couldnt pass the oportunity. Those images remembe me about some videos that use stock images for creating animations so i try to make something similar. Finding the right music was hard, i have 0 music knowledge so i was searching for something simple that is also why is a continous input (and also because i was running out of time, maybe a bit... Overflow you could say? :) ).

I am wating a bit before starting to work into a more polish version, all your feedback is greatly welcome. I also think that rhythm games are rarely publish in jams and also in general. Thank you for you feedback i really apreciated!

oh no.  Maybe i will try to force it to run at 60 fps via other method. But i dont know if the 144hz are the cause. I will investigate

(1 edit)

yes via V-sync. I consider turn it off but in testing i find the rhythm very hard to hit, even inconsistent like the game take it like good but not completly so you miss the beat.

Yeah, to my disgrace i need it to upload really fast 5 hours before the jam ended. So i didnt have many time to write coherent instructions on how to play. I am gonna change it now that i have time. The objective is basically get as far as you can, you lose if your lives reaches 0 or doesnt get a minimum combo of 30 or 20 before the section ends. You are suppouse to press the hit button with the rhythm of the music.

Yeah, i actually try that but then you could keep pressing the hit button and no matter what you just get the hit. I think that in the code i have a problem that reduces the time by half but i didnt have time to finish it

Encontre este juego buscando, de curioso, juegos de ritmo hecho en godot. Se nota la inspiracion de Rhythm Heaven, al menos eso creo yo, sin embargo faltan indicadores para saber cuando batear la pelota. Entiendo que por simplicidad no hay un fondo como hay en rhythm heaven que le da más señas al jugador de cuando hacer el "hit", creo que podrias solucionarlo con un recuadro alrededor como en Patapon.

Siento como que tal vez el input no esta del todo bien calculado, es como si estuviera adelantado? algo asi. Sin embargo, muy buena presentacion y como alguien que jugo a rhythm heaven lo veo muy prometedor. Buen trabajo!

Love2d

I always use a library that helps me with game resolutions. Is it allowed to use libraries?

I think it's mine too, it was fun programming and thinking about it. Although I think I like the sauna better. 

And yes, the game takes inspiration from Rhythm Heaven.

F for your pc. At least the length of time gives me a break.

I usually just use one to handle all the screen resolutions.

I  like the graphics and how the game is. I also like the fact that misdelivering a pizza kills the player. I need some music, and I don't know why but when I delivered pizzas I didn't make any money.