Thanks for the interest!
It's meant to be an open creative ecosystem centered around the game I'm making.
You can see the game here (still unreleased but getting close to beta): https://fxtwitter.com/c12hz/status/2047438392279851155
Then there's also tooling that I'm developing for the game, like for example audio instruments for making music/sfx for it: https://fxtwitter.com/c12hz/status/2033175657862115810
There's an interactive web version you can play with here (recommend PC, on mobile it sometimes doesn't work): https://theseeker.xyz/synth
There are even some community oriented tools like this custom community chat: https://theseeker.xyz/chat/
Use this invite code to join:
EwCvFBTdbwxOJidPkHBFn7Ran0--y7hwhOVQBn7sbPP8NO_Jx5TJaE3R2tfub6cTDzQ
Some of those things are not fully open source just yet but the goal is to open source all of this and more :D
And then all these things can further branch out in many different ways through community forks.
The Seeker
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A member registered Aug 29, 2022 · View creator page →
Creator of
Moss Grotto environment asset pack of pixel tiles and sprites
roguelikeish adventure through a cavern battling giant abominations
Play in browser







