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C_xii

1
Posts
A member registered 47 days ago

Recent community posts

Game version: 1.7 

Alice's dance quest can be triggered infinitely, allowing for unlimited experience points.


Entering the bar prematurely will prevent Alice's route quest progress from displaying correctly.


While there is a save function, exiting the game does not return to the saved state; instead, the progress is advanced by days. For example, saving and reloading a quest with a one-week cooldown will cancel the cooldown.


The health bar display in the Shrine mini-game is erratic (it always has three health bars and only decreases, never increases. Even if lifestealing actually increases health, the displayed hearts remain unchanged).


The Dungeon Master mini-game is prone to party skill and mana anomalies in the first round. Party skills are often unusable in the first round. Mana display is erratic, often showing 0 mana in the first round when it's actually available. Mana usage is also erratic, with only 2/3 or 3/4 mana available in the first round (recovered mana).


In the Dungeon Master mini-game, skill descriptions are erratic: the protagonist's selectable character can see skill descriptions in advance, but these descriptions don't match the in-game descriptions and effects (which are consistent). (It's recommended that friends' characters also view skill descriptions in advance, rather than having to wait until the game to view them.)


A small number of character expressions are erratic, with the pixel colors around the transformed parts (eyes, eyebrows, mouth) not matching the facial features.


 Most character expression layers are unusual. When two or more characters appear and one leaves and overlaps with the remaining character, the bottom character's layer with the changed parts (eyes, eyebrows, mouth) will appear on top (covering the character above).


In the bar, after talking to another character (exp Zuri), tapping the chat bubble will cause Liz to appear from the left and quickly slide off the screen to the right instead of staying in the middle.


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