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bytron

112
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9
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4
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A member registered Nov 26, 2024 · View creator page →

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What a wonderful charming little game. The opening cutscene is both adorable and hilarious. Love the inspirations from Mario.

This is a great game, I love the mechanic. The balls want to break you, but you need to help the balls get the coins. Excellent first game jam entry!

Fun game. Great song

Very cute game. I loved the art and the environment. The tea lights were cute.

Really great game. I loved Lemmings, and I love this. Well executed. I was about to get bored of the game play, but then the Ormlings got special abilities. It was awesome. Beating the many anvil level felt like a real accomplishement!

Great game, difficult platforming, for me, in a good way. I haven't played Nine Sols, but it gave me Hollowknight vibes. Got to the boss fight, but fell off the platform and got stuck. Cool game!

Got the highscore of 2846!

This game was so funny. The writing was excellent! The carnival worker sprites were great. I'm glad I got to pick the animal to ride on! I picked the Unicorn.

I would argue the "No AI-Generated Content." outlined in the game jam rules is ambiguous. "Content" implies to me the content of the game, and would not include the GDD. I did not see the image shown in the GDD present in the game. As a fellow competitor, I would like this game to be included in the competition with me.

Cool game. I love the 8 directional movement sprite. The music bops!

Fun game. I like the graphics, the nice chunky pixels. I found the shooting eyes quite difficult, a little break in shots might be nice.

Fun game, I like the secret exits. Fun concept.

This is a great game. I love the graphics and the music. The concept is good. It all fits together. I like the way your past lives remain and also have  to be pruned. I had no idea I was a clone.

I saved Hamlyn! I found I got stuck on invisible blocks through the hallways. Interesting choice to make the enemies red on a red background. But it was a good playable game.

Interesting mechanic. I also like the theme of the night king snuffing all the flames. I found the character walked too slow. I understand the mechanic of the walking using the wick timers, but I think movement still could have been faster. Especially with the timer being only exactly the amount of time needed for the puzzle. No time to figure out the puzzle. I found on the third level the candles were out of range for me. But it's a great concept. I would like to see the game further developed.

I like all the different control options, felt like a good metroidvania. I think the character seemed to slide more than I would have like. Good slide for maybe an ice level later in the game, but for the solid ground I would have liked to come to a stop faster. I also found it a little tricked to do the ground pound, having to press down and jump at the same time. Maybe just because I'm not used to fast paced platformers on a keyboard. Over all the movement felt good. I particularly liked the way the slide felt.

Very fun. It's nice to have the pressure of piece attacking you, but not on every square. Gives you the opportunity to plan you're route without being able to stop after every square. Music slaps.

I love art that is one of a kind for the viewer. Only to be experienced once, kind of like an improv show. I'm curious what method you're using to generate your maze.

I really like the are of the game. I like how you made a beautiful kids chair ominous. The animation for the character sitting is really good. The color palette used it perfect. Makes the chair really stand out. 

The art is really good. I like the character's walk cycle. The city looks great too. Unfortunately the game froze while I was talking to someone in the same place a couple times.

Fun game. Good AI. The graphics reminded me of the classic Metal Marines game.

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This game is addicting! Pro gamer tip: Fruit Loop Amount: 737 is too much it over flows the bowl. Adding 7070 Milk to that, will take like 20 minutes to finish pouring and you won't even beat your high score of 20234600000000 with it. Great game, loved it.

I tried it again. It WORKED! Just had to be patient, what a concept. The music was great! I like face and fighting posture of the enemies. They really seem like they're ready for fight.

I love the art style. The game was fun. I managed to burn-out. Thats the goal right? 

The graphics are great. I really love the little city you made. The parallax layer are really well done.

Bug I got, on Friday when I woke up, I had a lottery ticket (don't know if this affected it) but I couldn't move.

I’m glad you liked it. Thanks for playing and commenting. I think if we had a better/working ending we may have lowered the difficulty of the final level.

Thank you for playing and commenting.

I’m glad the chairs burdened you the way we ended up intending.

The chairs kind of just evolved into that. They started only as decoration, then we decided it would be a neat idea to make them interact-able just for fun, but during level creation we realized their use as an obstacle.

I’m glad their journey paid off!

Wow, this is such a beautiful and elegant game. It was meditative and peaceful. The wonderful thought put into all of it. The notes, the words of inspiration, the concept all fits perfectly together. I can't say enough about this game.

This is the last minute attempt at an ending that you missed, but deserved: 

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Thanks for the kind words and I’m impressed you beat tent 3. I was hopeful it was too hard so people wouldn’t find out it was lacking, 😂. 
I just realized you made From Space, I think that was one of my favourites from last jam!

I haven’t played Lonely Stones yet, but I’m excited to try it soon.

Unfortunately we didn’t think about Macs when designing the game. Hopefully we can do an update with alternative button options after the jam is done. Thanks for playing and commenting.

Thank you, glad we scared you.

thank you

thank you 

Thanks for playibg and commenting. In future iterations, maybe we’ll improve the throwing mechanic.

Thanks for playing and commenting. The throw mechanic was hard to dial in. It’s much better than the initial version, but it was hard to perfect with the timeline.

You didn’t miss much. We didn’t have time for an ending. The ending I did add has failed and the only thing you get is a grey screen.

You got the only ending! Congrats! We ran out of time for a proper ending, I put in an image of a mother and baby elephant, but for some reason it cuts to a gray screen.

Thank for playing and commenting.

Nice take on the only one. The one last job and only one button. Cool. I like the art pieces too.

Good game, like the arcade classic, SmashTV. Good execution of the theme. I only made it to wave 8. Fun

Cool looking game. I love the guy spinning with his head in the toilet. Unfortunately, clicking on the "Play Game" button did nothing. I tried all the keys, and spacebar highlights the "Play Game" button but I couldn't get it started.