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bytron

135
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10
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4
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A member registered Nov 26, 2024 · View creator page →

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This is such a great game. The graphics and models look great. The way the drone flies feels just like a real drone. The creative way you need to activate and manipulate cameras in home electronics just to be able to see what you're doing. It's so cleaver. The storyline is another really well done piece of this game. I really like this game.

A couple issues I ran into with the control scheme. I found I would try and yaw the drone, but I would accidentally hit 'R' and reset the drones position to the beginning which was frustrating, and I tried 2 different browsers, pressing CTRL + W would close the tab I was in, losing my progress in the game. Which would have been useful to be able to use.

A few little tweaks to the controls, but other than that this is an A+ game!

I really like the graphics. The sky filled with eyes on TV and one giant eyeball. The music suits the game well. The weapons are a good mix. I ran into a couple bugs. When I would die and start playing another round, I would still have the weapons from my last game. At one point I picked up a cheese and it said "14 cheeses remaining". It looks like variables aren't being reset on death. But overall great game. The aesthetic is perfect.

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I love the pug model giving N64/PS1 vibes. Controls are a bit tough to understand. Overall cool game.

The game over sequence gives an OCD experience. The name Lookins is awesome. I like the fact you don't necessarily need to clean, just keep the garbage out of sight.

Fun game. I like the player character's wrapped in a blanket stress/depressed vibe, but you still have love for Pepperoni. The creepiness of having paparazzi outside your window is unnerving. Got to be reminded to feed yourself.

Great colour palette. Very energetic. The music was great too.

This is a really fun game. The artwork is beautifully done. It gives me nostalgic vibes of old school games like Act Raiser. I found it difficult to tell if I was doing things correctly or not. I believe, but am unsure, that when the scales fell to the golden side I had selected the correct reapers. I did not have time to play long enough to complete a day, unfortunately.

Fun game. I felt the driving was really smooth and had a bit of a drifting feel which was nice. The bouncing on houses to avoid cops was nice. I wish I had more stunts to pull off in the air.

Great concept, being both the hero and the villain. It was hard to find the right balance of keeping enough monsters, but still killing monsters to keep anxiety down. The art was excellent. I really like it. The breathing in the idle animation was great.

Congratulations on completing your first game to a game jam. It's awesome you created a game all by yourself. I like the idea, the fate of the world rests with you. the pixel art the portal is really cool. I don't know if I glitched the game or what, but I got through the walls and made it to the exit.

Fun game, I felt a little addicted to doing one more day. Although everyone kept complaining about how crowded the place was. I didn't really know how to do better.

Ambitious concept. Well done. I unfortunately got soft locked because I was saving money for a pick axe and didn't spend anything on extra jump and went in a cave I couldn't jump out of. The leveling system is cool.

Fun game. The shaggy orange sasquatch is cute. The music is awesome!

Cool like boss battler. The voice work is great.

This is a cool game, I like how you change the colour of the ground when you slide.

I like the game, the background audio recording is cool. The eyes are really ominous.

I don't remember what badge I got. I guess 2 things I noticed. I didn't understand I could put multiple presents under the tree until I was past halfway in the game. Maybe I didn't find the right button but I tried to play by controller and I had to go back to my mouse for the level select screen.

Thanks for trying our game. You adjust the latency on the pause screen [p] or on the fail screen. Changing the latency can make the game easier. The star at the bottom of the screen changes colors to the beat. We had thought about having the camera bounce to the beat, but never got the fine tuning to make it noticeable but not too distracting down before the deadline.

I love this game. The art is perfect. I love the message the game presents. It's a work of art.

This game was really fun. I like the 2 types of game play. Diving from the sleigh into the chimneys was great. I loved the chimney success sound "Ho ho ho". The santa sprite was awesome. And I loved the star particles! Really fun game!

Thanks for playing! There are some dance moves you can move  in, such as the Rasputin and Twirl, but you are graded on hitting a button press on every beat.

Fun game, I like the sprites and sound effects. I like the way the alien ships that pass you you can see go down to earth. Nice difficulty spike. I thought it was easy at first, but it increased in difficulty smoothly.

My high score is 96k. I wonder if over 100k is even possible?

What a wonderful charming little game. The opening cutscene is both adorable and hilarious. Love the inspirations from Mario.

This is a great game, I love the mechanic. The balls want to break you, but you need to help the balls get the coins. Excellent first game jam entry!

Fun game. Great song

Very cute game. I loved the art and the environment. The tea lights were cute.

Really great game. I loved Lemmings, and I love this. Well executed. I was about to get bored of the game play, but then the Ormlings got special abilities. It was awesome. Beating the many anvil level felt like a real accomplishement!

Great game, difficult platforming, for me, in a good way. I haven't played Nine Sols, but it gave me Hollowknight vibes. Got to the boss fight, but fell off the platform and got stuck. Cool game!

Got the highscore of 2846!

This game was so funny. The writing was excellent! The carnival worker sprites were great. I'm glad I got to pick the animal to ride on! I picked the Unicorn.

I would argue the "No AI-Generated Content." outlined in the game jam rules is ambiguous. "Content" implies to me the content of the game, and would not include the GDD. I did not see the image shown in the GDD present in the game. As a fellow competitor, I would like this game to be included in the competition with me.

Cool game. I love the 8 directional movement sprite. The music bops!

Fun game. I like the graphics, the nice chunky pixels. I found the shooting eyes quite difficult, a little break in shots might be nice.

Fun game, I like the secret exits. Fun concept.

This is a great game. I love the graphics and the music. The concept is good. It all fits together. I like the way your past lives remain and also have  to be pruned. I had no idea I was a clone.

I saved Hamlyn! I found I got stuck on invisible blocks through the hallways. Interesting choice to make the enemies red on a red background. But it was a good playable game.

Interesting mechanic. I also like the theme of the night king snuffing all the flames. I found the character walked too slow. I understand the mechanic of the walking using the wick timers, but I think movement still could have been faster. Especially with the timer being only exactly the amount of time needed for the puzzle. No time to figure out the puzzle. I found on the third level the candles were out of range for me. But it's a great concept. I would like to see the game further developed.

I like all the different control options, felt like a good metroidvania. I think the character seemed to slide more than I would have like. Good slide for maybe an ice level later in the game, but for the solid ground I would have liked to come to a stop faster. I also found it a little tricked to do the ground pound, having to press down and jump at the same time. Maybe just because I'm not used to fast paced platformers on a keyboard. Over all the movement felt good. I particularly liked the way the slide felt.

Very fun. It's nice to have the pressure of piece attacking you, but not on every square. Gives you the opportunity to plan you're route without being able to stop after every square. Music slaps.