sorry, never finished. too many minigames in a row where failing forces you to entirely restart the game, and a bugged description entry that showed “you” twice tripping me up enough to fail. great concept, and good execution on the individual minigames, but no ability to retry a single part kills it for me :(
Beeschurger
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why is it so simple yet so good
only suggestion would be, as other comments have said, add basically a coyote time for the hooks - single-tile platforms can be really hard to hit.
also is there anything below the anglerfish? i kinda wanna see it but i also always run out of hooks before i could navigate the really high one-block platforms
This is such a fun game to speedrun! Managed to get a time of 43.33. ~~Also somehow haven’t found a single bug; a rarity in a game jam!~~ The only thing I’d change is the tutorial for the high jump; I (along with someone else in the comments) kept jumping before following the instructions. Maybe put a line under Sisyphus to indicate that it’s to be done on the ground?
EDIT: found a single bug - managed to land on the very edge of a 90° slope corner and got a fire boost up the hill.
EDIT 2: 42.40 :>
Nice and cozy little game, with a bonus of no severe bugs! Really nice artstyle, Stratica did a good job 👍
Did find a couple of minor issues:
- You can cast into the sky, which is more funny than anything
- If the cast follows my cursor, the end of the fishing rod should probably be aligning to my mouse rather than the center of the boat.
- My reel length goes a lot farther if I move quickly (e.g. going fast you can reach the bottom of the screen and get back to the boat, but moving slow you can run out at the bottom)
None of these were gamebreaking tho so all is good
Neat concept, and fairly good execution. The tiles have a nice vibe, and the colors don’t clash at all. The only things I’d change would be indicating the path you just took (the solid green tiles only show that it’s part of the path, not which direction it’s going) and counting each path as both ways (the fun is in finding the paths IMHO, not tracing a path you already know but backwards).


(though i can’t recommend playing it at 64x470 lol)


