It’s amazing that you were able to rate all the games. I gave up after 40 games. Also, thank you for playing my game "Lure To Pay". It's hard to play now because there is little in it, not because you have to keep the balance constantly. But I’m going to refine it in the future. But, for starters, I need to rewrite the whole project, because it’s done very poorly in terms of code.
byKrem
Creator of
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It was fun to play this game. At first, I didn’t know how to make money, just because I was constantly rambling on investments. The moment I understood how prices are formed in this game, I was able to reach the 5th rent. And then I invested in very cheap mystery boxes... Let’s say they broke the balance. You can safely invest in them and always get at least half of what is invested. Using only them you could quite fill the entire warehouse with money. It was fun, thank you.
Very good game. It’s not clear right away, it’s impossible to fully read a tutorial from newspaper at the first time. But if you figure it out, you can get a very fun experience of the game. All that’s missing is music. At the same time, there are funny pigeon sounds in the game. The best part of the game is the ability to use fly swatter :)
Hi, I played your game and I just want to let you know that when you (as a player) are going to sleep when you have two or more quests that requires you to do so, you are triggering one of them and completely remove others.
[ How I see the problem ]
I think it might be because the trigger doesn't take into account that you may have multiple quests and just checked all the quests that depends on it and tries to show a scenes to a player. But only one can be shown and the continue of the quest are added in list only on the end of the scene. So we have a situation when every quest have been checked (vanished from list) and only one of them are really in action (that creates a continue of it in list).
In it's current state it just a simple Pokemon game with some changes. Idea is interesting, so I will keep an eye on this project.
Some notes:
- I was surprised when encountered Pokemon's evolutions. I didn't expect to see them in current state of the game
- "Bella" trigger when you going to "Velvet path" is odd. You can softlock if you didn't go to path immediately after seeing Bella. Or you can softlock when you return in "Whisper town" from "Lust woods".


