Congratulations! It was honestly a great game, and well deserved.
ButterMan40
Creator of
Recent community posts
There a story. Roburad wanted fish, I wanted baseball. He put koi, I put LA Dodgers, and thus our game was born. As we kept adding and adding, features, movements, animations, we were what is called, The Flow. Then at the end, I added a scoreboard, to represent a true retro game, you noticed we has 23 seconds left for submission, well WE WANTED A NEW FEATURE IN PLACE, THE DUST CLOUDS YOU SEE THAT WAS THE LAST MINUTE FEATURES, AND THAT TOOK ME 20 MINUTES. We submitted, there were bugs, there were errors, but we finished the game.
Wow, just wow. I am speechless.
First thing, I love the mechanics of the game, with the cassette, and combo mechanics. The music is great, animation is great, everything!
Second, I have a colorblindness a specific one for red-green, thank you. Thank you so much for making it colorblind friendly by adding those hover tags. At first it was difficult, but the designs says it all, and the aspect of what color means.
Some feedback to improve the game if you want any.
A story, an animated story on why I am fighting the rave bosses. There a game very similar called Dicey Dungeons, great game you should look into it.
Different type of characters, have different types of cassettes with different combos.
Different types of bosses, such as jazz, rock, etc. This would be awesome with their unique stages.
Some UI improvements would be viewing the description, sometimes the description of the cassette will be below the margin of the viewable screen. When their is a large amount of text, i cant see the whole text when i hover it. Something that makes it easier to read.
The shop probably need polishing, not sure how since i wasnt on the shop a lot.
and Lastly, please, notify me so i can purchase your game on steam. Or provide me details to continue to follow your group, it was indeed one of the best games I have enjoyed.
FEAR NOT YOUNG ONE, BUT I SHALL TEACH YOU. For the Scoreboard, I have been a fan of them since my first game development class, where I did a vampire survivor game, I added a scoreboard, and i felt like this type of arcade game also needed it. So How exactly does this scoareboard work?
I used something called Talo. A free database to store user information. Really easy to set up too. All i did was grab my API key which allows me to access their database where I created 2 tables, a player and a high_score. When the player clicks enter on the enter name scene, I call the api to input the user, and the score, where i grab it via a global script so its accessible towards other scenes. Godot has support on it on their asset library, so when creating a project, you can add that addon. Im not sure if i can send links here but read their documentation and the creator also has videos!



