Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Burlin-Games

10
Posts
3
Followers
1
Following
A member registered May 27, 2019 · View creator page →

Creator of

Recent community posts

Woooooow this one is a lot of fun! Every character plays super differently and the level up upgrades make each run feel distinct while you're levelling. And of course I loved all the nods to the different cohorts.Definitely spent a bit too long playing this!

I did get to the part where I became super hard to kill which was a lot of fun.

A good start for sure! The first segment gave me real Tower of Heaven vibes

Very satisfying and snappy to play! I also like the look of the mech and the sound effects were perfect for the gameplay. I liked the way you needed to keep adjusting your mouse's position to keep it pointed at the enemy you wanted to fire. Made it so that you could prioritize your targets and increased gameplay depth. 

Absolutely loved this one! I felt extremely zen while playing it and the music was such a great match for the game's aesthetics. Very well done!

High score of 422! Had a lot fun trying to keep up with the madness! The game was short and sweet. A really great time and a fun exploration of exponential population growth!

I really want to see a speedrun of this game. If I were a better player the booster fuel would mean nothing to me and I'd fire my way backwards through the levels like a real gamer!

Super impressed by the variety of gameplay on display and the challenge was just right in my opinion. I was impressed by each of the tracks for the different levels and had a lot of fun helping our favorite cohort out!

Cackled multiple times and respected the hell out of the bop. Amazing!

YES! I am here for Kaiju Katamari! My high score is 29,000. I think with some better routing I could go higher but after a few more tries that stayed my best. 

I really enjoyed the risk/reward of ignoring tanks to get more points or going for them to prevent them from slowing you down. The hardest part of the game for me was when you were small and the points would go flying absolutely everywhere before you could avoid them. But then the points could increase exponentially as you got big enough to absorb everything in one swoop! Really clever design that makes you feel more powerful as you get bigger and just soak up the points like a slot machine is exploding in your computer. Great fun!

I was really waiting for a jump scare while playing this! I stayed invested the entire time I was playing and I'd like to express my gratitude for creating such a thought-provoking title. Great use of lighting, architecture, and sound design to make the game feel uncomfortable. 

I definitely screamed "noooooo" when I got to Pet 02. Kind of shows the player where their priorities are.

I really enjoyed this game! It's a super clean concept just superbly executed. The music is a great vibe and I love that as the player, greed is always my own downfall. Either through going for that extra boost that's just out of my reach, or by carrying over my boosts at the cost of my high score. Amazing job!