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BunnyBunnyBoy

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A member registered Dec 19, 2022 · View creator page →

Recent community posts

Good catch on the Lily's den issue, I actually didn't know she could achieve the "Satisfied" trait

Heya Heya!! 

What an amazing and full update! How can you even do something grand and good like this, in such little time? Truly marvelous!

As to the bug of characters getting stuck in the wall: It's fixed!... mostly. Happened only once or twice in the 15 rounds, so let's consider it fixed!

Luna and the dialogue/necessary corruption feels like a true next step in the game life, development! Amazing progression, very nice scenes with Luna + the final box, and flavor text, but I was sad to see that they are not included in the gallery :(

The item stats cosmetic display is extremely useful, and while the trait progression isn't "useful", I love it! To see the bar increasing and the text/traits become more depraved, very hot. 

About the christmas items: Such a shame for it to go to waste! I support the idea of having it on the shop as a rare drop, and also: I support having a choice in the main menu to alternate between the seasonal maps! (So, choose if normal or christmas-themed gameplay) 

If not in your mind yet, may I make two (more) suggestions? Well, here's the first: Add a "non pause" option in the settings, so the timer to the next wave isn't stopped when browsing through the shop, to make it harder. And talking about harder, the second suggestion: Everytime the game completes a full spin (All 15 rounds + Lily and the Bunnygoons), and it returns to wave 1 again, add +15% health and damage dealt by the NPCs, and +5% speed (With infinite scaling of Quinn's traits too, ofc), maybe the two of those combined in a "Choose difficulty! tab, along with the combat and grapple escape difficulties. 

I don't know if I was (un)lucky on this playthough or if it's a bug because of the changes near the chests program lines, but I shall point out: None of the chests I found were mimics! Not only on the intelligence check, but at all, since after round 1, all normal chests. 

And I feel like the hitboxes in Kaly's den are smaller now (Less chance of being grabbed in mud/magic vines), and also I feel like the bunnygoons have become easier to deal with. These are not criticisms or anything, I just wanted to ask: Was anything actually changed or am I just tripping? 

This is all relative to Demo 14, Hotfix 3

Cheers, much love, and keep up your lovely and amazing work! I'm always anxious to see news and hoping for the next developments! 

Hey Hey! Hello again!

As always and as expected, as amazing update! I was kinda worried when it started to "delay" after the first preview, but it sure was worth the wait.

Out of everything, of course our new boss was the highlight! Everything about that is... perfect! It is an optional area (For those who don't like that content), already came with a lot of scenes and even new "mechanics"!

The voices are a very fine addition and really add to the "ambiance" ofthe moment! (Also, very nice touch that Acqua actually apologizes for bumping into you, really made me laugh) 

Now, I've seen a comment about it already but I feel like I gotta add to it: The fence mechanics kinda got busted, mainly so in the right and left of the map, where Betty and Maeve get stuck after spawn and can't get out (While Morgana tp and Acqua waddles away), and even we get stuck more often in them, too.

This really is a top level game and I'm oh so delighted to see the development keeping on! Thank you for your work, and your fanbase is here for you!

Absolute amazing update, exactly what we've been waiting for! Thank you so much for the addition of the vapour/sweat effect, as well as the new scenes with Lily. Absolutely perfect. As per my own fetish list, gotta ask, you plan on doing some armpit scene in the future?

The new magic mechanic is very nice, much more dynamic and provides extra difficulty, the hardest part was adapting to numbers instead of letters, but it is amazing!

I can't help directly with money, and I'm very sad for that, is there any other way we could help you keep up with this masterpiece?