
bun_w
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A member registered Mar 17, 2023 · View creator page →
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unfortunately emily gets so big and some customers are so large that it made certain random configurations impossible/require pixel perfect selections! The new table view was made more out of necessity because of my poor planning skills this being my first real game-art experience. hope it doesnt ruin the game too much, sorry !!!

It would be quite easy to! All of the pngs are in the files to edit freely, so long as you keep the filenames the same it should run as normal! Cobbled together a graphic to hopefully help. If you do end up making any, please share em!
(This also works to replace Emily's sprites if you so dare! But theres ALOT more of those, so it'd be a difficult task!)
If you've bought all the upgrades, you can turn off individual toppings if they're too much!
Also the sticker that makes Carly do her job is super helpful imo.
It's meant to feel quite hectic at that stage of the game, remember theres nothing lost if you have bad sale days except the cafe's star rating and money earned (and cowe is dissapointed in you. thats the REAL reason to keep trying your best...)
Camellia's Coronation Report comments · Replied to darkwatcher1001 in Camellia's Coronation Report comments
WMU stands for weight measurement unit - just something galac made up so a number could smoothly go up even if the jumps between weight stages range from subtle to dramatic, and so we don’t have to worry about about it lining up with real life measurements.
The 1 WMU to 0.25 LBS measurement isn’t perfect but it can give a ballpark answer if you really want to see roughly how much Emily weighs.
its an imaginary unit of measurement, just a number for those who like to see number go up without having to line up each individual weight stage with a grounded unit of measurement.
Galac has gone on record saying "If you need it to mean something, I unofficially consider 1 WMU to equal 0.25 lbs" so there's that if it helps!
lovely feedback once again!!!! i am just the humble crayon scribbler so i'm passing on all this wonderful feedback to the code goblin, but seriously - thank you for going so in depth and your continued support <3
i will definitely advocate for the slow screen transitions though. that idea is genius and exactly the kinda stuff i want fr.... if you see that in the next update we 100% stole it from you (this is my testimony admissible in court)
Hello!
Planned content is something we like to keep fairly close to our chest for a nice surprise for everyone, but the changelog usually comes out a couple of days before the public version is released over on our discord!
As for anything else you're curious about, feel free to ask here on itch or on the discord! (We check the discord more frequently so you might get a faster response there)
So many compliments, yippee!!!
I'm glad you find all the art cute!! The difficulty is intended, but optional with being able to turn certain parts off or not purchasing certain upgrades, so we hope you can set your own pace to what's most comfortable since there's no over-arching deadline you need to make an arbitrary amount of money by. However, I understand the urge to play with all condiments and everything no matter how difficult it can be...!!!
Hope the silly pic I made about that scenario you had fits well hehe.
Finally, as weird as it may be, I'm glad my art can be seen as more than just cutesy! I did worry that my style wouldn't lend itself well to the fetishy nature, but I've been receiving compliments non stop from everyone which makes me happy!
Thanks for dining at HHC, and we hope to see you again soon!






she wants to duel you

There is already a way to disable toppings in the game in case you weren't aware! Just click the toppings you want to disable before you start your shift. As for the food items, once they're added they're on the menu for anyone to order

got room for a little image of your choice if you'd like!!