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bullw

2
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A member registered Dec 11, 2018

Recent community posts

(6 edits)

Adding to my previous post, found an old link to 1.28.2, was same there, so it has been this way a long time.


*EDIT, on latest version* Tried some more and it's a bit strange. It's not that it's not reading all initial gains, rather it's reading some, but to a certain degree.

Ex. Palading,

Base STR 4, reads as 3

Adding 1 str during create to 5, reads as 4.

Adding 2 str during create to 6 still reads as 4.


*EDIT 2* Thought is was capping at a certain point, but played with save editing, paladin with all stats on 5, reads as 4 in combat, but it wasn't until i increased it all the way to 8 in all that is shows as 5 in combat. Is the stat relation between character and combat not supposed to be 1 to 1?


*Final edit2* oops? so, 5 base = 4 combat, 7 base = 5 combat, 10 base = 6 combat. On purpose?

Hi Majalis, found a "semi-critical" bug with character stats affecting combat and character creating, confirmed in both 2.6 and 2.7.1

The bug is in character stats being read for combat.

Hovering over portrait, shows stats as base character create stats.  I also confirmed it to affect combat as shown on hover rather than actual.

After some testing, here is what's happening:

It's not taking into account the 4 point you get to add during character creation (or at least not any positive gain above base).

It reads if you removed any points, during create, and any points gained from perk/eq (still from create base stats), but not the 4 you get to distribute initially.