Yes you can set the range for the minimap so things outside that range are not shown. You can also define exactly which objects you wish to show on the minimap. Setting different modes would take an extra step to set up but you can refer to the minimap example in the project to give you an idea of how to configure that type of functionality for your game
Bulletech Studios
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A very customisable inventory engine with filters to add into your game
Local multiplayer game using gamepads, eg. Xbox/PlayStation controllers.
A very customisable Minecraft-like inventory engine to add into your game
A simple way to make object placement/movement conform to a grid of any size
Make an object move to a destination set by a mouse click
Provides 5 different types of enemy AI for your top-down games
Simple function to smoothly rotate at a given speed towards a given angle








