no major problems other then there not being great power scaling for going up hills other then the stamina system, i found that the race thats in the game is a very good distance however the extreme uphill near the beginning is a little too steep for the level you are around for force upgrades when its unlocked I was very easily able to get first in the very beginning but as soon as the first hill came up everyone shot past me and that was with Cadence drills maxed out and Torque training at level 25. However i wouldnt call that poor design and more poor scaling but this isnt the full game so it can slide and is not a big deal right now. Other then that great game concept :)
buildingbloxstudios
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i like that idea but have you thought about reworking how the clock/time works so like every 25 -30 seconds is an hour in game and utilising that to make it so every 12 in game hours or 6 real minutes you have to pay rent, since you already have the rent payments going up incrementally each payment this would give players more incentive to test out buying and selling at higher prices. Also a long term goal for the game if your interested in doing so would to make the payments to Diaz incremental as well the longer it takes you to pay him, i would say raise it by 1 or 2 % each day to add a little more challenge and potential length to the game. of-course you don't have to but making the game longer and having a little more quality of life will ultimately bring in more players and longer playtime
