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BuildAnything

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A member registered Dec 03, 2018 · View creator page →

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Sorry, another comment had me thinking it was more than just a bug fix, anyway, I played it again and I actually quite liked it!

at the end it was getting kinda annoying that I had the luck to keep getting avoid cliff when all my humans had already learned this... but apart from that (and the fact that I didn't realize the glowing thing was fire) it was really well made, great job!

At first I thought the other version was more, I'll try it again and let you know what I think

This was really cool :)

I liked just about everything about it!

and if you have some time consider rating my game :)

I liked the idea, altough I was a bit dissapointed that there was no time limit, other than that I give it a 8/10, would slap my students again!


and if you have some time consider rating my game :)

I liked it, the idea was cool and the gameplay (altough pretty simple) worked well :)

it could've used a bit more decoration but I get that that's hard within such a short time limit!

and if you have some time consider rating my game :)

I look forward to it!

Aww, It looked really promising but when I talked to the teacher at his desk my character just slid out of view and the game stopped responding :(

the graphics were amazing though, and I also liked the dialogue!

and if you have some time consider rating my game :)

I liked it! The graphics are really good, the only negative thing I have to say is that I really don't see how this fits the theme?

So apart from the theme I liked it!

and if you have some time consider rating my game :)

Very short, but I liked it. Very original idea lol

There were some weird glitches with the outline effect though, and I also think you should go through you ue4 settings because 2.4GB is reaaally big for such a small game


but as I said I did like it, I also used ue4 :)

and if you have some time consider rating my game :)

(1 edit)

The art and scale of the game are definitely impressive but I didn't quite understand what the point was, my village just kept getting bigger and I kept getting more resources but... it wasn't really fun..

I also couldn't learn anything about the graves or the crops, I tried many times but there was no way to interact with them

I played for 16 minutes until the game froze on this animation

So it was definitely a cool idea and art but I didn't really see the goal of the game which in turn made it a bit boring...

First critique I have to give is that you reminded me of covid which no one should ever do!

Seriously though, I liked the idea, very original! and the graphics, altough not all too impressive, fit with the theme and atmosphere of the game.

Unfortunately the gameplay is where it really lacks, I had hoped to be able to see the Macrophages duplicate and that that would influence how you played the game

without this it's just a simple top down shooter.

BUT even with that in mind it's still one of my favorite games so far, and I wish you all the best!

and if you have some time consider rating my game :)

(4 edits)

First of all, there are an impressive amount of assets for such a short jam! I do feel like the style of the assets wasn't always consistent, but again for a jam it's pretty impressive :)

I also appreciate the effort of trying to make a cutscene, that's also an ambitious undertaking!

Unfortunately I played both versions and wasn't able to get past the first area, as I wasn't able to interact with anything...

If I was doing something wrong please let me know and I will try again
That's just my opinion though and I wish you all the best!

and if you have some time consider rating my game :)

(2 edits)

I played the jam version (no one should rate on the post jam version!)

and I have to say that I really liked the graphics and the idea, definitely one of the best looking games this jam. Unfortunately after 5 minutes I still had no idea what I was supposed to do, I warned them about water and right after that they just drowned...


so considering this was made by 5 people (the more people the higher my expectations) I give it a 7.5/10
That's just my opinion though and I wish you all the best!

and if you have some time consider rating my game :)

Lol, I was so interested in those weird numbers on the wall and the shape of the box that I totally glossed over the easiest puzzle XD


so after watching you solve the very first room I played the rest of it myself and I have to say that this is probably the best submission I've played so far, altough there are some minor flaws (like the size and the performance) it's still a truly awesome entry, great job!


(also, if you've got some time I would really appreciate it if you could take a look at my game, either way have a great day!)

I really liked the graphics altough I wasn't entirely sure what to do :)

(1 edit)

It's a nice and simple game, altough I don't really get how it fits the theme...

Hey, I tried it out and it's honestly a great looking game, unfortunately I spent about 5 minutes playing around with the box in the first room and still couldn't find what it was doing. so a tutorial would have really been great


But if you tell me how the box influences the world or give me a clue I'm willing to try it out again :)

The atmospere and mood were really interesting and memorable, altough I personally found it really hard to know where I was supposed to go :)

(2 edits)

I liked it, altough it would have been nice if there was a main menu :)


There were also 2 glitches. 1, the zombies almost always went into a T pose when I killed them and 2, I had to stop playing when I came across a zombie that was unkillable