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buffalosmuggler68
Creator of
Recent community posts
https://buffalosmuggler68.itch.io/the-mild-west
I checked out your game and genuinely really liked it btw-
I LOVE this game. The humour in the new stories, and just thinking like a reporter who has some kind of hidden agenda really strikes home a pretty sobering realization about just how easy it is to misinform, and in turn, how easy it is TO BE misinformed.
Great stuff, genuinely the coolest application of the theme that I have seen so far, I really like how this game had a real message underneath its "serious" appearence. Well done!
I loved how it felt to just spin the thing, on my first go, I literally just spun the thing to destruction because of just how enjoyable it was to watch it go through its different stages. However after that, it just kept randomly blowing up, I'm not sure what I was doing wrong, and I didn't see the city give me any emergencies
Great job :)
Well I immediately knew that I must play this when I saw the title, and I spent way more time than I am proud to admit on this. I enjoyed this very involved style of incrimental game. I enjoyed it so much in fact that I have gone from playing on the browser to downloading it just so that I can get the best experience from it. For a first jam game together, you two did awesome!
Im not sure why, but the simple sound design just hit different, I genuinely gave it a 5, it tickled my brain in the right way or something. I like the mechanic, and I like how you introduce them one level at a time. I found the blue one really, really hard to use, but maybe I just suck at platformers.
Well done!
Probably my favourite one so far! Beautiful art, I really liked the chill vibes, I love the fact that I was in control the whole time- it didnt feel like gambling, it felt like I could actually get good at it.
Really great stuff, the upgrades were really awesome to get to. This reminds me of swords and daggers (not sure if you've heard of it) - but I think you would enjoy it for sure
I really liked this, the atmosphere is very cool, the music SLAPS- the whole thing felt like something straight from the golden age of mobile games, (earn to die 2) comes to mind.
If I could give one suggestion it would be to make the background assets darker, more transparent or something because I often didn't know whether I was going to crash into something or go right past it. Great job :)
Wow, really cool game idea! I like the kind of "make your own fun" feeling of this, I feel like I could just relax and sit here and try get the coolest storm tricks. One thing that I would like to mention is that since I am so far away from the player that I'm controlling, I didnt have a very good depth perception, and often fell due to not knowing how close I am to the perimeter of the storm.
I really liked the multidimensional use of the spinning theme: hedgehog, the world, tornados- it was genuinely a really fun experience, the first time the world spun I was just like OH MY GOD, it really gave me this visceral rollercoaster-like feeling which I have actually never gotten before from a game. Great job, I think I will return to this a bit later
It was really cool, I loved the movement, omg, I just couldnt stop moving around. I couldn't actually figure out how to get bullets, or how to shoot, because I did have something in my chamber, and I tried to line it up with the top (where I assume the barrel is)- so I will happily jump back in if someone tells me how to handle the gun.
I really like the use of the theme
I found the writing to be really well done, I love the humour and even though I've never played a visual novel before, all the little choices really kept me around.
I was a little confused though about the whole roulette thing when choosing, whether that was a reference to the fact that the character has gambled their money away, or was something else.
I loved the music, it was genuinely really nice to listen to the whole time. I'd suggest that maybe some sound effects for characters appearing could make the experience more engaging, possibly some sound effects for different things (bumping your head, car revving).
I also found a bug on day 3 where I was called "playername" for a couple of sentences. Good job, my first ever visual novel!

