you’re 1000% right. The main thing I wanted was a bunch of random emergencies that would occur that would need to be fixed with the interactions you had (prop fx, camera controls, etc). But I couldn’t get it working in the time frame, maybe in a future update I’ll add it.
buddyandbob
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A member registered May 28, 2024
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I really loved the art on it. All the gameplay mechanics felt very natural. I preferred only focusing on the main sword slash and dashing when needed. The only thing I would change is maybe adding an arrow before the big red guys come in, but overall I had a lot of fun. I probably played this for about 30 minutes. If you did make a sequel with some level mechanics or something I'd love to play it!
