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BubbleTabby

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A member registered Dec 21, 2020 · View creator page →

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Beatblock has actually been in development since 2020, though we took inspiration from plenty of other games with similar mechanics. I tried out ocean hell, and it's pretty cool! I especially like the timing colors, and the charting is simple but fun. Really nice job on your game!

Hi! Does this still happen as of the latest patch?

hello! this is a known issue with the LOVE engine, if you have AMD drivers then try manually downloading the updated drivers from here: https://www.amd.com/en/support/download/drivers.html

Noted, and thank you for the feedback! We currently have a work-in-progress editor guide as well: https://docs.google.com/document/d/1myd85jpTYQCtE1Mlu6fJEm3fJEIN_-7Q1TFcB1OcrT4/...

I hope this helps you out! Once this guide is complete, we hope to package it with the full release as a PDF ^^

Thanks for playing our game! We hope to properly introduce side notes in the full release, and we're looking at accessibility options for improving leniency with certain note types ^^

Thank you for the feedback! We do have a control scheme option called "circle snap" implemented that snaps the cursor to a radius around the player- give it a shot and let us know how it feels ^^

Hi! Hopefully as more levels are added, the difficulty curve will smooth out a bit. In the mean time, you can find custom levels in our Discord server! ( ^^ )=)

Thanks for your input! Improving the difficulty curve, alternate font choices, and readability/charting tweaks are all on the table for development going forwards. We hope you have fun with the editor as well (=( ^^ )

We appreciate the feedback! We're hoping to iron out the learning curve for future builds so players can better understand the game's mechanics ( ^^ )=)

Thanks for playing! Apologies for the difficulty curve being how it is- our planned full scope will have individual tutorials and easier levels to help players build up to more difficult ones. (=( ^^ )

Thank you for playing! We've got more updates (both new levels and QoL tweaks/fixes) planned for later this year ( ^^ )=)