update 0.7.6 :
- added crystal lizard ennemy (hard to catch but higher reward)
- Thief girl can now drop powder (x6) when you jump on her once she has been fed.
- Thief girl spawn rate reduced a little
game should be a little easier
More interactions are indeed among things I plan to add, but I can't promise I'll have time to do it before game is 1.0.
I plan to first polish the game more, and make the gameplay loop cleaner and more enjoyable in the main level. For instance stuffing the thief will be more rewarding and she'll drop powder when you jump on her :)
A new rare variant of golems will also be added, harder to catch but higher reward !
As of now I don't have any project other than bringing this game to 1.0 (which means having the first level complete with the alternative ending and main game menu). But as soon as 1.0 is done I'll work on a small new game project, and then probably come back to this one to add a part 2.
(I just need to find the time to finish it beside college work)
👇 If you want a teaser for future update here you go
https://twitter.com/BubbleBloat/status/1708269851804852293
Thanks for the feedback !
Yes, I do plan do precisely add an interaction scene with the Dragon at the end where you can feed her even more and interact with her belly (rub, press and slap), but it's still a lot of work so it will come to the game later. I'll also make her belly react to the player during the main phase of the game.
About the wolf, does it make the game too hard to beat ? I am still trying to balance things correctly (more enemies are also on the way, I am currently working on a bandit girl you can bloat with cake ammo)