I think both the premise and the texting style of the game is super fun! Ive always loving seeing unordinary people in everyday circumstances/behind the scene of thing. I thought the world building and stuff was convey pretty naturally within the dialogues between the characters! Cool story!
BT
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awww this is a super sweet story! i love seeing little sprout grow and learning more about the world around them and especially becoming more of themself
after 4 play through i got ending 2, 2, 4, 3! my fav play through are probably the 4th ending seeing how the little sprout make their own decision and be independent!
holyshit the worldbuilding and everything is super immersive!
SPOILER: oooo did the mushroom consume/fuse with puddletoot at the end LOL? i assume the little mushroom baby is from a far away place and it got kidnapped by an old military unit, and now it’s using puddletoot to try and go home. or maybe it’s more of a transdencential experience-puddletoot is experiencing a memories of the past-and it doesn’t really harm puddletoot in anyway. (my bad if none of my interpretation is correct LOL)
super cool story and worldbuilding!
ooooooooooo i love an unreliable narrator! i think the unstability and insecurity of the protag is conveyed really well (esp the backstory info of her mom treated/raised her contributed to her insecurity and drive her insane) the progression of the button into branches is super nice visually also cool game!
So I finally done the last quest and done with the game! The choice of no bgm and only se really adds to the strangeness and minimalist of a place that is essentially a white void. Mentioned this before but i really adored all of the doodles! Especially the more abstract and creepy ones (also imagine my surprised seeing one when wandering the white space lol).
Anyway, this is a simple game but i love it! Great work!
Bug found: if you don’t have the MS Mincho installed, the text will not be show correctly. You can install it here: https://drive.google.com/drive/folders/1IxMoIw3EQ0xYmHjLKiNqDAm7ClX-4qDA?usp=sharing
Very cute game with a great theme! Wise message from Sylvia there: no need to pay attention to things that are not worthy and just enjoy your life.
Love the sketchiness of the arts, I think it fits rather well. It’d be nice to have something playing in the background, but the silence is not so bad.
And lol, poor dude doesn’t have a proper name.
Thank you so much for the feedback!
We’re still developing the ideas for the story so I’m also curious how things’ll turn out lol
The current BGM was supposed to be, like you said, used for when the kid goes out, though for various reasons, we couldn’t use the song made for the village.
Thank you again for playing and the suggestion. Glad to hear you liked the visual concept!
Glad to hear that you love the story! We do intended to make a longer post-jam game that’ll expand the story (if things go well that is, lol) We’ll definitely fixed the navigation problems, thank you for the suggestion! It’s great that you enjoy the song. There’s one other song made by out great composer edude, but sadly we didn’t have time to put it in the game.
Anyway, thank you very much for playing!
The original intention for the room is not that big, but somehow it ended up looking so spacious lol. We’d definitely fix that in the post-jam. It’s great to hear that you love the flower room! I’m most proud of that. And the amazing final screen is drawn by our other amazing artist José!
Thank you so much for playing!














Then at the bottom-right corner, the colored-tile there should has some changes.