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BrynsAdventure

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A member registered Aug 16, 2023 · View creator page →

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Different ending requirements

There has been a few questions on how do I achieve ending requirements, please find them below as of V0.95. These will likely change beyond V1.0 when there are more districts, missions, more time added etc.
School Graduation ending - Complete School 3 mission.
Pregnant Ending - Vaginal sex needs to be at a total of 13 and that will trigger it. Once triggered it is permanent, and Bryn’s character portrait will change in the Body Stats menu.
Max Stats End - Each stat V/A/O/T (each of the caught styles) will need to reach 10 each to unlock the ending.
Caught Famous Lifestyle Ending - Be caught at night over 30 times.

Hope this helps

Thank you. There's a big message on the patreon which is free to read about moving to new CGs. There's a lot of technical reasons to why. 
1.0 will be close, we're pretty much there. Just final few bugs and CGs to update and that'll be done. Then working onto beyond 1.0+ with the new district and more missions. 

Updated 1/6/25. Any bugs or issues Mac/Win please download new version.

Complete School 3 Mission :)

Going to release end of this month, wherever I am up to. Most likely CG refreshes. 

I will sort one officially when it comes to V1.0 as a release. As some of the benchmarks/values may change. 

Yeah, I have seen this feedback. I have added a continue option which will be released in the next update. I'm busy working on new CGs to then release it :)

RPG Maker MV, would avoid and use the latest one MZ for compatibility ease.

There is not. The censor is done within the CGs themselves. Where as some developers add the censor on top of the original CG, a loophole within some diverse laws. 

I could, but i'll be waiting until the game is complete and there are no bugs. Then I will.

Minami's Lewd Adventure,

Naked Order (Really tough/ decent if you get into it and learn the game)

Few I've enjoyed which helped inspire this. 

1. The engine I use exports to Win and Apple natively. Android requires multi step process.
2. It isn't, that's the total support of all the Patreons. 

3. SHEEEEESH.

Not anymore.

^^

I'll look into these! Thank you

Sorry there is not

Android will be looked into after a stable release. I don't, I wouldn't know how to set it up or moderate it. 

Thank you

(1 edit)

Will be made easier next patch. Had feedback on other websites :) WILL BE MADE EASIER NEXT PATCH. 

It's a missing graphic error, if you go into that folder, copy and paste anything and rename it to 'Adrian_018.png' that should fix it and let you move on :P

It may be the NW.js version on your Mac, I had the same issue where it would just crash or not respond randomly and had to ‘down grade’ my version of Nw.js. It’s a pain I know. Make sure you give permissions to allow writing saves to your user area for the save issue? 

The phone app issue has been fixed, the download has been updated. 

That will be in the Patreon version beyond V1.0, I'll need to come up with a roadmap plan for that. 

You should be able to download V0.8 for free on the game's main page. Please note that you will need to start a new game for this version of the game to work correctly. 

Okay, I'll look back into these. I thought I fixed the HumpR one, but I think I added the correct switch. But the switch turns off when you view the comments. 

The construction site should be the way you came in. I'll add the small stars animation to represent this next. 

Thank you for that spot ;). Changed it

Hello, I've not looked into it. However if it's an easy process to do then possibly. But for the moment it's not a priority, will look into it when it comes to V1.0 and I know the game is working 100%. 

Hello, thank you for your comment. 

This is a tech demo and a work in progress, in regards to the CG for the beach, there is already some other set planned for that :). I agree on your 'taking time' to get things right. The releases are going to become slower, but the purpose of the Tech demo is to get the mechanics correct which I feel we're very close at. Then it'll be another round of new CGs, and mission updates from V1.0 and onwards. 

So please bear with the progress and visual progress, mechanics working is the first step we need to getting a good game.

-B

I'll consider that ^.^, thank you.

I don't, at the moment. I don't think the game is big enough to need a Discord channel currently. I wouldn't post much there anyway than what I would on here/Patreon/F95

-B

Working on that in the Mission Help & Recall Room, which is accessible from the computer. Here you can see the graphics for completed missions only? Is that what you mean?

-B