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brxnxtx

9
Posts
1
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A member registered 50 days ago

Recent community posts

I've been thinking about this. Maybe you could have the traveling merchants having their homes there, in Back-log Village, and there they sell you something extra like

Cutemon: a blue apple pie that idk works on dungeons and let's you gain some +% of exp maybe

Floramon: maybe some sort of unique decoration or a bouquet of flower that is a weapon that inflicts love/sleep/paralisis randomly

Monmon: idk I would just like to have his data (he's my favorite) but maybe a booster that works in the dungeons?

Compassmon: maybe an item that serves like the map skill wo having it.

Lalamon: I have nothing. Maybe some sort of cannon that let's you bust the status inflicting pilars.

Wormmon: maybe a rainbow cloak that gives +% to everykind.

And maybe a Dopemon that sells you pastiles directly so you could make those and then go to Supplemon and make vitamins.

That's all I've been thinking. Is really fun to do so while playing.  Really appreciate your work and love the game. 

P.S: maybe you could fix the inventory arrows so they can turbo add the number of items to sell? At least in the android version you gotta add them one by one and it takes forever to sell 99 items. 

Yeah and the new save mode is eating my compassmon all the time. That kinda sucks.

Hello dragonrod, I've been thinking something kinda weird maybe: a new area for after the game. Maybe it could be called "Back-log village" and it vould lend itself to a continuation for this story. You could put Babamon as village elder and add some stuff like hunting missions; a way to earn skins; maybe add the cards from dw1 (dw3 would be awesome but way to much I think). It could be autumn theme in a way and like that mysterios three on dw1. Also, maybe you could put a mon that let you get the badges and make them work kinda like the ones in pokemon (+X% of stats); maybe a digibeattle that let you have some of those skills for the d-dungeons as a separate three. Idk, is clearer in my mind but I don't wanna overreach. I just want to keep on playing it.  I just wanted to share. 

Love you big d.

oh damn, I cried so hard. Such a cool ending. Althought I hope is not the end, not really.

My goat you actually added the stats screen. That's awesome. It will save so much time for the new players. Loving the story. Can't wait to finish it. 

1.1 also maybe the friendship for the color burguers maybe? I don't mean to be rude but it is weird that the only status you can see on that screen are the least needed for evolutions. Maybe im alone on this but I seem to go to the power up screen mostly for typexp and friendship convertion.

The one sign that's up right surrounded by trees. 

You need to have completed the Rafflesimon and Vokemon d-dungeons. Then talk to Dracumon. He will ask you for some food.

Hello dragonrod. Really love this game. I can't thank you enough. One day I won't be broke and I will put money on it. Anyway, I made an account to make two suggestions. 

1. It would be great to be able to see the values on pastile/vitamin xp the digimon has in the power up items screen, so not to toggle between the two to see if reached the needed ammount (I think it would save a lot of time for players). 

2. Maybe add a Digimon that serves like a secundary mon to Flymon in the leader skill shop that let's you change leader data for leader essence? It would make the repeats useful and also save effort in deleating them I think. 

Anyway, love this game to death. Have a great one big dog.