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BrutalRemains

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A member registered 71 days ago

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We all know Fleebus is the star here. I really liked the level design in the more vertical narrow portions of the game

An interesting idea with interesting art, which is definitely the high point in my opinion, it took me a minute to figure out what was going on though and honestly I couldnt picture myself actually chugging through 1000 cards of this

Im glad I found this game under the wire! Its got a simple idea yet the tiny layer of complexity with the tool swapping on the fly is great! Who doesn't love a chicken main character? Honestly pretty fun :D

A game that unapologeically treads its own path is one that I'll always get behind, and I'm glad that I found it

The game is really solid and has fantastic ambient sound. As someone who has always adored the art of voice acting and have wanted to get into it, I cant avoid highlighting that is this likely the only game that has it. Pretty interesing concept as well. Great job!

Thank you for the nice comments and thanks so much for playing the game!

The game seems not to work in fullscreen, it just scrolls down to the bottom? The lack of sound or music really hurts. But the game concept itself is really cool! There is obviously potential for a typing game for teaching young people how to type, especially if there was more reward for doing well :) I like it!

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Very much the same feedback as others, more clear direction would be very helpful i also had difficulty navigating the menus. I really enjoy the color palette choice though and I really like the main character! I can't tell if anyone mentioned this but I appreciate that the "into the depths" theme was as much about going deep into debt as it was about digging!

I actually love this game! The physics are awesome, all the color palettes you chose are really cool and the game is just straight up fun. Nice job!!

I thought it was a pretty fun game! I enjoyed the puzzles design was pretty good and now we're all fans of our boy Larry!

I thought it was a pretty fun game! I enjoyed the puzzles design was pretty good and now we're all fans of our boy Larry!

The inclusion of essentially boss fights, the torch teleport mechanic are really cool ideas. I also like the theme of being the last light in the dark. The music is good too!

I love the art the sound and especially the monter design, but I just find the job mechanic not to be very fun and too frustrating. The flashlight mechanic is think is great though

I like the physics of this game quite a lot. Simple yet fun concept but man was it pretty tough I was having a hard time! The combination of the physics and sound relating to them are the best part of this game i think!

I like the physics of this game quite a lot. Simple yet fun concept but man was it pretty tough I was having a hard time! The combination of the physics and sound relating to them are the best part of this game i think!

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Thanks for all that constuctive feedback, and for actually playing! Less of a pygame issue for the smoother movement, it would have been much smoother if I had used animations alone, but this was my first time making a game or art for a game, and I didnt want to spend too much time trying to learn how to make animations. If you are considering it for yourself, hooking delta time into the movement as opposed to grid-based like I did would also help. I actually think the the idea you gave for the text reading issue particulary for traps was probably my favorite idea i've heard and something I wish I would have though to implement. Thank you!

Thank you for playing and for the feedback! I don't completely disagree, the general idea was for the player to collect literal "pieces of themselves" as they progressed but I did want the story and atmosphere to be front and center which obviously works well for vn. 

Thank you for playing and especially enough to see all the endings! Yes the levels are procedularly generated! The traps themselves ended up being metaphorical. I hooked in a damage mechanic and a player hp/dying for a game over screen, but decided to instead used the traps allow the player to think they were taking damage and in danger to impact decision making when in fact they never were

I appreciate the feedback and thanks for playing! The font was definitely a weak point and have learned from it for sure

Thank you for the feedback!

I appreciate that feedback, and thanks for playing! Those things were there to ttry and overcome some of my technical limitations :D

Nice idea with taking the theme in the opposite direction by having the player try to go up while always going down. Its pretty interesting there just isnt much variation to anything you are doing as the player

The music is fun and the core gameplay is simple but still locks you in! Also fits the theme perfectly! Not a bad entry!

The base idea of the game is great, its layer of "meta-progression" so to speak is definitely its shining point. The 2.5d look to many of the objects is nice. Overall a solid entry and nice job!

I love the idea of the only progress these miners make is off of the backs of the their dead predecessors. Its a fun game idea with good sound, and a good loop!

Quite an original game with an interesting look, and a striking color choice. Its a neat game!

Quite an original game with an interesting look, and a striking color choice. Its a neat game!

It isnt a 1bit game and has no sound but it has its merit with interesting concepts

It isnt a 1bit game and has no sound but it has its merit with interesting concepts

Honestly really fun gameplay, the art is great I love how much layer the addition of the gun you have gives to the game, a really good entry. Nice job here!

I like the Miners animations and the sound is pretty good as well. As mentioned a much more narrow vision bubble changes this game entirely

Great representation of what its like to be an introvert XD but honestly great music fun gameplay and awesome original idea. Great game and great job!

I love this ones level design and overall look. I think the character Edmund and the mansion'/manor setting are definitely the highlights of this game!

I love the characters and animations and the music overall. Its a simple game concept that is pretty fun in practice and definitely invites score chasing!

Yours is the first feedback I have recieved regarding actually doing all the endings. I appreciate you for playing enough to do them all and thank you for your feedback!

Thanks for the feedback! Im glad that at least the story and overall vibe at least got across!

an OUTLINE! I did not think of that at all. Thanks for the feedback!

Im a fan. I love how you used physics to kind of overcome your limitations with the art, thats a really cleve way to do it. The music and sound is top tier. Overall a good game, nice job!

a super interesting mining game with a little bit of platforming influence, simple and fun concept with a really cool main character! the sound and music is good. I definitely feel the panic to dig dig dig :D