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bruisedmarble

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A member registered Dec 21, 2021 · View creator page →

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I have to admit, I was initially skeptical as to how much I'd enjoy a sequel to Loner Dog. But having finished it, this is the perfect sequel. Mild spoilers.

The exploration of Harsh Noise's pathology through the psychosexual disconnect between body and sign was powerful on its own, but foiling that with Death Industrial's outsider fetishism really helps accentuate it.

Building upon the foundation set by Loner Dog before it, the game is content presuming knowledge of its supporting cast and deploying them as an incredibly flavourful backdrop without the baggage of reintroducing them, or reimagining or resolving character arcs.

In the latter half, as the game collapses in on itself as a self-referential, self-annihilating series of discordant epilogues punctuated by the personal address and postmortem contextualisations of video commentary, it really comes into its own as a sincere reflection on transsexuality, trauma, death, depression, nihilism, and anything else it can strike out at.

In particular, that discussion of the loss of your voice during puberty, the loss of any love for your basic human communication and expression... it really struck home for me, and I'm sure it will for many others.

A sequel that tried to do Loner Dog again could have been a bit of fun. But I'm so, so glad this is what it was instead.

Little bit rambly.

Thank you so much for making this.

the brutality of your prose is always so beautiful. it feels like there's nothing held back, and through it i can relate to so many experiences that i just take for granted, that i don't write about despite their impact. it's therapeutic playing through this game and having all that laid bare across characters that i see myself in so consistently, and identify with so strongly. there's a level of familiarity and comfort to be found, even in such horrific scenarios, that i never see anywhere else.

and wow the music and character portraits were phenomenal.

felt like being drunk. felt like dissociating. felt like being overwhelmed by the world. thank you.

thank you so much !!

yayyy thank you sm !!

not only is this some awesome robo ryona but the ideas it tackles are something i've put a lot of thought into. i feel ridiculously inspired in seeing how you tackled them thematically. honestly this game has brought a dream of mine to life in some sense and i am so thankful for it !!!

beautifully angry story.

xelia is a character who i really found myself attached to when i read loner dog, so i was super excited about this release and it still blew me away. her characterisation is so powerful and emotive and i really loved how her conversations with argo acted as the warm hugs she needed. it's also genuinely quite impressive just how much consistently substantive monologuing she manages.

will definitely be thinking about this for a while !!!  

teehee both points very intentional so i'm happy they got across !!!

and yes i'm a huge umineko fan... i really can't help but pay homage to it apparently and it's nice to see that picked up on !

i'm really glad you got that out of it !!

oh my gosh thank you for your words !!
i had so much fun thinking about what to do with the Laws that would come together well in the end, so it means a lot that you enjoyed that specifically !

thank you so much !!
i'm unbelievably happy that you enjoyed it and it's good to hear that the type-moon influence got across ehe

this was a really inspiring read !!!

i loved all of the mechanical descriptions, and mixing that with the succinct, punchy fight scenes was super fun.
the dialogue was adorable too.

i love the atmosphere so much !!
tasty tasty audiovisual goodness it was so fun to click through

this is adorable i love it sm