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BruGameDevelop

24
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A member registered 82 days ago · View creator page →

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Def. No Low Rating but would Love the round 100... but If you got others in queue, no problem skipping it:

https://itch.io/jam/shovel-jam-2025/rate/3715683

Will you be my #100?:

https://itch.io/jam/shovel-jam-2025/rate/3715683

Have fun 

https://itch.io/jam/shovel-jam-2025/rate/3715683

Love me some crazy good pixel art - very nice. Too bad the customers are not animated, at least the shoulder bumpin would be nice :).

The menu highlight at start screen seems off, had thought the white text marks the selection, but rather minor issue. A point that was rather frustrating was to hit the hitbox of the goods/appliances.

In my first run i also got myself soft-locked after purchasing two shelves, instead of goods. Maybe the pricing could have been adjusted, that you can't softlock.

But overall nice experience.

Nice Submission!

One question though, was the slippery surface intended? Also had the feeling, sometimes the jump input was ignored.

Good music and nice presentation.

Like the idea to explore the mechanics - yet i failed at the first large jump after the first two enemies. 

But i would suggest mentioning the return to menu key - someone might has to start over his far progress.

Presentation was nice.

Im just seeing a black screen - is there a menu popup or something after the music queue or what am i missing? (Not rated yet)

Too bad the fishing game didnt make it :D.

Love the arcade music - really enjoyed being in the arcade.

As others already mentioned the pongball probably needs further refinement.

But overall strong submission.

Great idea - love how you executed it.

Loving the musical progression.

One thing i noticed, when you flap (regardless whether you have flaps left) seems to reduce your gliding speed. Maybe this was intended, but felt a little off.

Nevertheless had very much fun - good job for your first submission!

Nice atmosphere - the soothing music and art style go nicely together. Nice that you aswell did all the assets during the jam (thumbs up for the wind-blowing sound)

Funnily my first thought was - i control the wind, i can blow plastic bags and baloons away - but that did not overall hurt the game.

Overall a nice relaxing and cozy game.

Enjoyed the game - loved the variety given to create different bowls. 

Fullscreen was a little buggy - and sometimes had difficulties hitting the cooked noodle hitbox.

Smooth music, solid concept and perfect to play while drinking coffee.

Tiniest amount of deduction for the standard unity slider art for the shop slider but otherwise very rounded submission.

Loved the crossfade to the intensifying music, as soon as you ignite the fields. 

Diffculty Curve felt good and art was nice too.

Nice Joke with the Options :p

Thanks for the feedback - Now i'm curious what you came up with, will play it now!

Thank you - glad you enjoyed it. 

Yeah - speed up the retry speed was on our task list but fell short due to the deadline.

Thank you very much - Love to hear it. Especially as all assets were crafted during the Jam aswell.

Eager to play your submission as well.

Thanks for playing our entry - sorry we couldn't make the faster restart before the deadline. Hope you still had some enjoyment playing

Thanks for the feedback - actually we planned to have a faster restart but it did not make the deadline.

https://itch.io/jam/shovel-jam-2025/rate/3715683

Soon as work is over i'll go at yours

https://itch.io/jam/shovel-jam-2025/rate/3715683

Love to hear from you and will Test yours asap 

https://itch.io/jam/shovel-jam-2025/rate/3715683

Love to Test your entry as well asap

Thank you very much for the screentime - loved your feedback and eager to see your future projects 

Thank you very much for the feedback - excited to see and play your submission as soon as i get off work.

https://brugamedevelop.itch.io/learn-to-fly

Would Love some Screentime ans Feedback :).

You also submitted a Game?