Haha, yeah this turned out more difficult than I imagined. I think I will need to tweak the flares somehow. Thanks for checking it out!
brucato7
Creator of
Recent community posts
Thanks so much for checking out our game and providing feedback!
I had originally wanted Violet to be able to talk to the villagers however time got the best of me. My idea was to have the villagers just give hints on another Meansters location; however, I love your idea of letting the interaction shape the villager as a person and give context to their relationship with Violet. Thank you!
The music was all performed and recorded by Sam_TheBestFishy, even the piano flourish when Meansters are hugged. I really can't thank her enough for coming in last minute to really make this game complete for the game jam. I am glad you enjoyed the slowing of the music. I was hoping to give some sense of urgency to our low stakes game.
I love the music and design, they are both so funky! I also enjoyed that the vine can branch off anywhere. The vine puzzles were fun however got a bit repetitive once I realized certain block placement patterns worked really well. I feel like I might have missed an upgrade or additional mechanic, not sure. All in all, I had fun and this is a great submission!
My submission is Time to Hug. My daughter helped me come up with the concept! The game is geared towards kids so it is short, not very difficult, and you can play it in the browser. This was my first time making a game or participating in a jam so I am just extremely happy I have a playable game!
This game is incredible! The music is chill! The art is beautiful! I had issues getting this game to load at first. Chrome can't seem to load it. I would select new game and then the loading bar just freaks out and goes nowhere. The game worked beautifully for me on Edge though. Now, I just need more time to play. Well done!
I loved the funky animation for Dennis and that you could walk around the credits scene! I wish there was more to the water gun, it feels a bit wimpy to me. Also, the fires started out really slow for me however, by the end of the timer I was racing across the map to save all the trees, which was fun. Nice work!
Curse those flying Grayliens... they get me every time I am trying to choose a new color. I love the concept of spreading colors and although I am terrible at these types of games, it was a ton of fun. I hope you keep developing this game as I would love to see how it evolves. Great work!
P.S. Everyone should read the 'full-lore' on the game page, it's definitely worth it!