Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Brightsidejames

13
Posts
53
Following
A member registered Nov 15, 2018

Recent community posts

Great game only thing to improve is the accuracy of the numbered tiles. Sometimes i find traps near and on 0. I have found earthquake and spike traps this way

Some good news is Japan is considering taking action against the people behind all of this

Sounds like you are trying to interact with an ether refill. An ether refill can be found near the scarecrow in the central area behind a building it has a light on the side and is about as wide as a small house. The jammers are small things with a red light and look like a small box very easy to miss.

TLDR: great game well made and it works as intended. Nicely inspired by lethal company and repo implemented traps well. The first wins can be a bit hard but after that the game is fun. I cant find much use from the scanner, it is nice to see items highlighted and the value of them but overall not worth using once you know the value of the items. Hard mode was impossible with malo knowing my location and sprinting after me from the start with no way to stop her. I could not enter a second room. A suggestion for her behavior is to have different scenes depending on the difficulty and game mode. It would be cool to have different things for malo in the shop like skins or outfits. I have thought about shop unlocks placed behind research level, that might be more popular for a different game mode.

Found an odd bug easy to recreate. It requires you to get knocked out by a box, this can be done by having one fall on top of you or jumping under one. The bug is after waking up you can no longer use your arms to do anything (dig, attack enemies, break boxes, ect).

Great game. One thing that would be nice is a reset option to undo all the unlocks and start from the biggening. After a bit I got tired of having everything completed and wanted to start a new game.

Great game. I finally finished all levels for everyone on hard mode. It was hard for me to find out what to do for Pearl which turns out to be a deck built to burn itself and hopefully let you play many cards in one turn. I have never encountered a character like that before and it was challenging for me to learn how she plays. The game is well balanced so on hard mode every end of chapter boss fells like a titan. Each character has her own play style with unique deck and equipment in the shop. One thing I would like to see is a shop where you can spend some points to equip yourself or get some cards before your first fight. I find the option to start on a later floor not that enticing most of the time and I usually make those points back in that run.

I have had something similar happen to me the issue was picking up too much stuff. You have a limit to what you can carry which might be the culprit behind your speed issue. Hope that helps and it is not some weird time bomb in the building that makes you slow. 

I find the magnum helps which I found replaying lv 1 and defeated a licker to get.

Magnum ammo is made in the crafting area and is unlocked when you get the magnum.

(1 edit)

I have noticed a finished version of this game on steam. Will the paid version be getting an update soon? Also I have noticed a bug when playing a second file that makes all guns and upgrade chips disappear for the second file.

do not worry about the door. that is end game. interact with everything else

This game is coming along nicely and I look forward to the updates. One thing that would make the game better if the font was bigger.