I'll look into that, I added that recently as a QOL fix to another comment so it's likely a new bug. Thank you for bringing it to my attention!
Brickman59
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Thank you so much for the detailed feedback, I'm currently running through playthroughs on my end for qa/qc but comments like this allow me to capture the issues I miss in a quick debug playthrough. I'll look into this and include a fix with the bug fix updates I will be periodically pushing the next week or so.
Thank you!! I definitely agree the cap comes way too fast for some of the characters. I'm currently reworking the progression so that there's more player agency with who gains when,but I've been at a crossroads with more stages vs more characters. I might put it up to a poll after my next version release if I can find a spot people would be able to access it so people can decide what they'd prefer to see first.
Thank you for the feedback! I don't think AI will ever capture the same artistic capabilities of a human because current models can only iterate off what's been put out there, but I appreciate your feedback and will add it to my internal To-do! It's my hope when I get some money to commission an actual artist to replace the AI art, but that will probably be much later down the line. I definitely agree on adding some type of stimuli to the mini game so it isn't super repetitive!
