its a quite good game already but it need more player feedback as polishing. Some commented about a tutorial and i agree but beyond that it need a metric/system to avoid the player to "shoot CPUs in the dark". I managed to survive to around 1985 but i have no exact idea why a CPU is sucessfull or not. Beyond MIPS and price.
So we need either a system like "market desirability" where, with a given sell price, returns the player how attractive this CPU is to each demographic at this moment.
Or a beakdown of what is the average expected stats is for each demographic. Does only MIPS matter? Does the power consumption matter too? etc...
It will guide the player, who isnt a CPU enthusiast, to understand what matter and what is secondary info (like frequency and IPC i assume)
Love the theme