Hey there, wanted to start by saying I see a lot of promise in this game, but currently it's marred by some frustrating decisions.
Full disclosure - I quit at the jump where you have to bounce on the goblin's head. There's barely any margin of error and several ways to mess up such that require a long run back.
My first thought - the jump height has to be probably about 20% higher. Or the goblins should be 20% shorter. That combined with a slower fall will give the player more control in the jumping overall. I found it all but impossible to clear a goblin without killing it which is very important when some enemies are going to be necessary to progress. Making the bounce off the goblins' heads give you a big height boost would also be very helpful.
Second - needing to get pregnant with goblins in order to spawn enemies to bounce off of is an interesting idea with a lot of potential, but having those same enemies able to stun-lock you, requiring you to teleport back to the start is not at all fun. Perhaps having the option to have "safe" sex with downed enemies, or some sort of recharge ability that allowed you to clear enemies in an area even when downed, or even just having a way to teleport back closer to where you were would help a lot. A large part of the reason I quit when I did is I realized if I got downed after clearing that jump, I would have to clear it again.
Your spritework and animations are very good, but the gameplay itself needs some fine tuning.
Brazledorf
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A member registered Feb 26, 2022