I suppose because it's way to much work with the sprites since the prot has several weight gain stages hence to many sprites to add, which is understandable. But a struggle system means 'ingame vore scenes' if i understand it right and not just game over screens, which i'm looking forward to!
BrainrottedUser
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A member registered Jan 18, 2026
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Nice game! I saw that you'll be adding Player Prey into the game and wanted to ask if there are also plans for a struggle system and that these few enemies have actual vore attacks in the gameplay, like there is in e.g Echidna Wars.
Besides that, i can also agree on another comment which said that there are to many levels for unique ideas/enemies.