I've once again beaten the game on the latest update today and I've got to say it was so much fun. There are so many new shiny things to play around with but I also have some negative notes.
- Positives:
Really cool mission select screen showing results for beaten missions. Enemies on the second mission actually pose a threat now. I love how an aircraft deploys player's mech at the beginning of some missions. The new map is visually a level above the previous ones. The deployment of enemy mechs is a sight to behold. It's thrilling and feels like an event. All of the new equipment feels like it belongs in the game and is fun to play around with.
- Negatives:
The font used to describe equipment in hangar can be hard to read. I personally can't make out some characters. Map rotation that plays once the player arrow is situated on a mission point/location.somewhat irritates me at best and makes me kind of sick at worst (I would really like it to be slowed down or to be able to stop it on command). "X" is a weird place ona keyboard to use to throw grenades with. I got used to it by the end but would like to be able to remap it if I wanted to (I would 100% put it on one of the side mouse buttons). And last but certainly not least: It's very useful to see mechs in smoke (both the player's and the enemy ones) but I can't see terrain which made me get stuck between some buildings more than once. I know I should carefuly consider where I'm throwing smoke grenades and memorize the terrain before doing so but this is just something to keep in mind. I would suggest making taller buildings stick out of the smoke making their roofs visible (that would even make smoke look more realistic).
All in all, I thoroughly enjoyed this update and the game never looked so sleek before. It's shaping up to be a really special arcady game and I love it.