Such a beautiful write up, thank you so much for featuring us. <3
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Love the video, thank you so much for the praise! :)
Right now we're all a bit too busy to continue this project, but seeing all the attention its gotten has not gone unnoticed. So maybe? I definitely feel it would be a project worth revisiting.
Sorry to hear we let you down! Under strict time limits for jams like this we tend to lose sight of the bigger usability features, in favor of more polish to the narrative, flow, or maybe just one more new feature that we want to sneak in. And since we all have day jobs, it's hard to find time to go back and add those after the event, and that's if we think to even do so in the first place.
Anyway, since you've asked, I went ahead and added that feature this afternoon. In the latest build you can go ahead and press Y on your keyboard while playing to invert your Y-axis look, on mouse or controller. Hope you enjoy playing!
Thank you so much for giving it a play man!
In response to the seriousness, the theme for this month's Ludum Dare was to mash together "two incompatible genres", so our group went for a mix of horror and an Animal Crossing-esque slice of life. Two genres we felt are at the complete opposite ends of the spectrum.
A strange deity, his beautiful islands, the magical powers they hold, and secrets they hide!
Miskro is a relaxing exploration game where you gain new perspectives on your surroundings and use that to discover new paths and secrets before finding an ultimate treasure. Come check it out, yo!
Made in under 48 hours for Ludum Dare #38 using UE4 and 3DS Max, and BFXR for some sounds. Download it for free and play:
And then hit me up here or on twitter at @ghodan_ to let me know what you think! Thanks!