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luxdies

8
Posts
A member registered Feb 04, 2024

Recent community posts

Getting captured seems horribly buggy in 1.0.4.16.
More often than not, the enemy will just wander around never putting the player in a jail cell.
I usually can hear my character being assaulted in some random empty spot but the camera and the player character model stay on the patrolling enemy.

The old readme doesn't really have the info I'd like. An explanation for what each status effect does would be really nice. Or even better, tooltips in-game when you hover the cursor over them that say what each status effect does.

I hope the game page stays up long enough to get the next patch, what with Itch going nuclear against adult games. Godspeed, dev.

Excellent. Thank you.

(3 edits)

The game is great but I have two criticisms.

Map knowledge should be kept as well in a save. Losing it on reloading a save is just a pain in ass.

Also, running out of health due to health loss over time shouldn't cause a game over. Just keep it at like 1 so the next hit is a game over instead. Getting an "unwinnable" save because the game's RNG won't give you food is not fun.

Also, what do the binding ropes actually do? The other restrictions are pretty straightforward but I can't figure out what effect the ropes have.