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boyoboy

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A member registered May 31, 2025 · View creator page →

Creator of

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Thanks!! Yeah, we just got the enemy spawning set up shortly before the deadline, so we didn't have time to tune the spawn rates and damage and stuff before submitting (same with music/sfx) and I agree it should be faster. Glad you had fun though!

Extremely clever take on the theme and satisfying to play! The concept of a professional ransom noter is hilarious too.

Oh yeah, each time you spawn you're one of three random objects. Should have made it cycle through since it's not unlikely to get the same one twice in a row. Thought that that plus your weapon ending up different each run would be enough to count lol

Nice addictive game loop, I had fun mowing down trees and squirrels for a while! I think adding some more polish to the combat would really kick things up a notch, it's hard to tell when you're hitting the squirrels and when they're attacking you so some feedback like sfx or knockback on the squirrels would make it really crunchy.

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Really enjoyed this one, great concept and execution with good writing as well. Kinda Keep Talking and Nobody Explodes meets The Stanley Parable, really clever. My favorite part was the secret ending when you find the serial number

Thanks for the feedback! Yeah, we leaned on the "swapping controls" being an unexpected/unpredictable change, but didn't have enough time to add more crazy effects / maybe the text hints on the button were too obvious. Glad you enjoyed it though!

Appreciate the feedback, glad you liked it! Yeah, that's how it was in development but thought it was too punishing lol, maybe including a "hard mode" with the text hints off would have been good.

Totally, we had plans to add more crazy modifiers but we ran out of time. It's our first game jam so glad you found it fun!