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BowlingBallKun

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A member registered Feb 22, 2022 · View creator page →

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Keeping it casual, I know this wasn't the most informative post but I kind of get the feeling. It's been a busy couple of weeks going into the summer Berger, keep it real!

Happy to hear everything is going well Mitch! Really interested to know how your team keeps the motivation and/or flow to keep the work moving along swimmingly. 

I know you had the pitch shortened but the theme of social media and FOMO is something that is very prevalent in modern-day social media and is no longer associated with simple business practices, I really would have loved to hear the whole pitch. 

I really think that having a small-scope game with pitch matching is a great idea, especially with the prebuilt notion that you already have areas for openness for fellow teammates to impact future decisions. 

I know that balancing a theme with a message can be a challenge, especially when they can first seem like total opposites but I think even using examples of other games like Ace Attorney is a great start at not just explaining gameplay but also having a direct connection to a reference.

I think having a comparison based game to portrait social media is a great idea, however I'm more concerned and interested in your game pitch idea as it is now.  How did you come to coming up with a more action oriented based approach instead of something more UI and communication based? Overall the research and design challenge chosen is very neat and excited to hear about it.  

I think that having a challenge of making the player decide the morality between something hand made or by AI is best explored in a smaller scope kind of game. Having the player challenged by the tool of AI because of time constraints is a great way to have the player balance around it as well.