That works for me, thanks so much!
Should you ever want to build a Linux version I would be all too happy to test it for you.
Would you be able to add a "classic" mode where you can turn using the arrow keys and use doors with the space bar like in the original game? I do not want to play this using the mouse at all.
"This character sprite has a royalty free license. Meaning, you can use this character sprite for both personal and commercial projects, as many times as you want. Giving credit is not necessary but would be appreciated."
So essentially the same as CC0?
Oddly enough does not Wine properly for me on Fedora. The old Windows version never did either. Should try building it from source for Linux one of these days. Would not mind the original Linux executable to try on my retro Red Hat Linux computer either.
I ran it through Wine on Fedora Linux without any issues. Primarily having programmed in BASIC derivatives myself (Visual Basic, QBasic and Gambas rather than Blitz) made me inclined to check this out. Main thing I would consider is adding a health bar and projectiles to dodge.