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A member registered Dec 08, 2016 · View creator page →

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same here!

Worry not! I'm currently actively developing this further, with 80% reduced slipperiness. See my twitter for current progress ^^

(2 edits)

The zip file is your best bet, but you'll also need the Love2D framework version 0.10.x! Yeah... not that simple, especially after Love2D version 11 came out. Maybe I should update this to work under version 11...

Anyway, unzip the file and run with command


I only now realized the .deb file needs also the love2D framework to be installed correctly, so I removed it altogether to avoid confusion. Apologies for the late reply and unclear instructions!

don't worry, next version has a reduced slipperiness of 75%

Haha, this is a recurring complain to my platformers! I tend to overshoot the... slippery-ness,  so I better tone it down for future releases. Thanks for the critique! 

5/5 monster design & descriptions, also a great example of non-game content on This was a huge inspiration to my own barcode scannerbestiary in GGJ!

aaaand linux build is up!

It's now fixed in every version except the linux build, it appears to take a bit for me to get the linux build script back to working again...

Thanks for the feedback - and especially for pointing out that bug! I had no idea about this (in earlier releases, there indeed was a penalty for extra taps... I better fix this immediately...)

Hmm... did you try opening the game again and recalibrating (tapping to the rhythm) in the beginning?

9 days later.... the audio sync issues should now be a thing of the past.

Now a bit easier!

Hm... that wasn't that easy to fix.... but here's an update anyway.............

Hm, some players have experienced audio sync issues. I'll try to fix them later today!

.love files need Love2D framework to be installed (they are basically zip files with extension changed to .love, containing the source code of the game.)

It seems to have some sync issues indeed: for my computer it's in sync but for some other configurations it isn't - your mileage may vary. I'll try to fix it in a future update!